IdentifiantMot de passe
Loading...
Mot de passe oublié ?Je m'inscris ! (gratuit)

QInputSettings Class

QInputSettings class holds the pointer to an input event source object.

Article lu   fois.

L'auteur

Liens sociaux

Viadeo Twitter Facebook Share on Google+   

QInputSettings Class

  • Header: QInputSettings

  • CMake:

    find_package(Qt6 REQUIRED COMPONENTS 3dinput)

    target_link_libraries(mytarget PRIVATE Qt6::3dinput)

  • qmake: QT += 3dinput

  • Inherited By:

  • Instantiated By: qml-qt3d-input-inputsettings.xml

  • Inherits: Qt3DCore::QComponent

Detailed Description

The QInputSettings component must be set as a component of the scene root entity. It stores a pointer to the object that acts as the source of input events to be handled by various input classes. For example, a QWindow instance can be an event source.

See Also

Property Documentation

 

eventSource : QObject*

Holds the current event source. An event source is an object that is capable of receiving various input events, such as mouse or keyboard events. Typically it is a QWindow instance.

Access functions:

  • *eventSource() const

  • void setEventSource( *eventSource)

Notifier signal:

  • void eventSourceChanged(QObject *)

Vous avez aimé ce tutoriel ? Alors partagez-le en cliquant sur les boutons suivants : Viadeo Twitter Facebook Share on Google+