QInputSettings Class▲
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					Header: QInputSettings 
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					CMake: find_package(Qt6 REQUIRED COMPONENTS 3dinput) target_link_libraries(mytarget PRIVATE Qt6::3dinput) 
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					qmake: QT += 3dinput 
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					Inherited By: 
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					Instantiated By: qml-qt3d-input-inputsettings.xml 
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					Inherits: Qt3DCore::QComponent 
Detailed Description▲
The QInputSettings component must be set as a component of the scene root entity. It stores a pointer to the object that acts as the source of input events to be handled by various input classes. For example, a QWindow instance can be an event source.
See Also▲
See also QMouseDevice, QKeyboardDevice
Property Documentation▲
eventSource : QObject*▲
Holds the current event source. An event source is an object that is capable of receiving various input events, such as mouse or keyboard events. Typically it is a QWindow instance.
Access functions:
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							*eventSource() const 
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							void setEventSource( *eventSource) 
Notifier signal:
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							void eventSourceChanged(QObject *) 




