QNetworkProtocol Class Reference
This is the base class for network protocols which provides a common API for network protocols.
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#include <qnetworkprotocol.h>
Inherits QObject.
Inherited by QFtp and QLocalFs.
List of all member functions.
Public Members
enumÂ
State { StWaiting = 0, StInProgress, StDone, StFailed, StStopped }
enumÂ
Operation { OpListChildren = 1, OpMkDir = 2, OpMkdir = OpMkDir, OpRemove = 4, OpRename = 8, OpGet = 32, OpPut = 64 }
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enumÂ
Error { NoError = 0, ErrValid, ErrUnknownProtocol, ErrUnsupported, ErrParse, ErrLoginIncorrect, ErrHostNotFound, ErrListChildren, ErrListChlidren = ErrListChildren, ErrMkDir, ErrMkdir = ErrMkDir, ErrRemove, ErrRename, ErrGet, ErrPut, ErrFileNotExisting, ErrPermissionDenied }
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virtual voidÂ
setUrl ( QUrlOperator * u )Â
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virtual voidÂ
addOperation ( QNetworkOperation * op )Â
QUrlOperator*Â
url () const
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Signals
voidÂ
data ( const QByteArray &, QNetworkOperation * res )Â
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voidÂ
finished ( QNetworkOperation * res )Â
voidÂ
start ( QNetworkOperation * res )Â
voidÂ
newChildren ( const QValueList<QUrlInfo> &, QNetworkOperation * res )Â
voidÂ
newChild ( const QUrlInfo &, QNetworkOperation * res )Â
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voidÂ
removed ( QNetworkOperation * res )Â
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Static Public Members
Protected Members
Detailed Description
This is the base class for network protocols which provides a common API for network protocols.
This is a baseclass which should be used for implementations
of network protocols which can then be used in Qt (e.g.
in the filedialog) together with the QUrlOperator.
The easiest way to implement a new network protocol is, to
reimplement the operation[something]( QNetworkOperation * )
methods. Of course only the ones, which are supported, should
be reimplemented. To specify which operations are supported,
also reimplement supportedOperations() and return an int there,
which is ore'd together using the supported operations from
the QNetworkProtocol::Operation enum.
When you implement a network protocol this way, be careful
that you always emit the correct signals. Also, always emit
the finished() signal when an operation is done (on failure or
success!). The Qt Network Architecture relies on correctly emitted
finished() signals.
For a detailed description about the Qt Network Architecture, and
also how to implement and use network protocols in Qt, look
at the Qt Network Documentation
Member Type Documentation
When the connection state of a network protocol changes, it emits
the signal
connectionStateChanged(). The first argument is one
of following values:
-
ConHostFound
- Host has been found
-
ConConnected
- Connection to the host has been established
-
ConClosed
- connection has been closed
When an operation failed (finished without success) the
QNetworkOperation
of the operation returns an error code, which is one of following values:
NoError
- No error occurred
ErrValid
- The URL you are operating on is not valid
ErrUnknownProtocol
- There is no protocol implementation available for the protocol of the URL you are operating on (e.g. if the protocol is http and no http implementation has been registered)
ErrUnsupported
- The operation is not supported by the protocol
ErrParse
- Parse error of the URL
ErrLoginIncorrect
- You needed to login but the username and or password are wrong
ErrHostNotFound
- The specified host (in the URL) couldn't be found
ErrListChlidren
- An error occurred while listing the children
ErrMkdir
- An error occurred when creating a directory
ErrRemove
- An error occurred while removing a child
ErrRename
- An error occurred while renaming a child
ErrGet
- An error occurred while getting (retrieving) data
ErrPut
- An error occurred while putting (uploading) data
ErrFileNotExisting
- A file which is needed by the operation doesn't exist
ErrPermissionDenied
- The permission for doing the operation has been denied
When implementing custom network protocols, you should also use these
values of error codes. If this is not possible, you can define your own ones
by using an integer value which doesn't conflict with one of these vales.
This enum lists all possible operations which a network protocol
can support.
supportedOperations() returns an int which is or'd
together of these values, also the type() or a
QNetworkOperation
is always one of these values.
-
OpListChildren
- Listing the children of a URL, e.g. of a directory
-
OpMkdir
- Create a directory
-
OpRemove
- remove a child (e.g. file)
-
OpRename
- rename a child (e.g. file )
-
OpGet
- get data from a location
-
OpPut
- put data to a location
This enum contains the state which a
QNetworkOperation
can have:
-
StWaiting
- The operation is in the queue of the QNetworkProtocol
and is waiting for being prcessed
-
StInProgress
- The operation is just processed
-
StDone
- The operation has been processed succesfully
-
StFailed
- The operation has been processed but an error occurred
-
StStopped
- The operation has been processed but has been stopped before it finished
Member Function Documentation
QNetworkProtocol::QNetworkProtocol ()
Constructor of the network protocol baseclass. Does some initialization
and connecting of signals and slots.
QNetworkProtocol::~QNetworkProtocol () [virtual]
Destructor.
void QNetworkProtocol::addOperation ( QNetworkOperation * op ) [virtual]
Adds the operation op the operation queue. The operation
will be processed as soon as possible. This method returns
immediately.
bool QNetworkProtocol::autoDelete () const
Returns TRUE, of autodeleting is enabled, else FALSE.
See also QNetworkProtocol::setAutoDelete().
bool QNetworkProtocol::checkConnection ( QNetworkOperation * ) [virtual protected]
For processing operations the newtork protocol baseclass calls this
method quite often. This should be reimplemented by new
network protocols. It should return TRUE, if the connection
is ok (open), else FALSE. If the connection is not open, the protocol
should open it.
If the connection can't be opened (e.g. because you already tried it,
but the host couldn't be found or something like that), set the state
of op to QNetworkProtocol::StFailed and emit the finished() signal with
this QNetworkOperation as argument.
op is the operation which needs an open connection.
Reimplemented in QFtp.
void QNetworkProtocol::clearOperationQueue () [virtual]
Clears the operation queue.
void QNetworkProtocol::connectionStateChanged ( int state, const QString & data ) [signal]
This signal is emitted whenever the state of the connection of
the network protocol is changed. state describes the new state,
which is one of
ConHostFound,
ConConnected,
ConClosed
data is a message text.
void QNetworkProtocol::createdDirectory ( const QUrlInfo & i, QNetworkOperation * op ) [signal]
This signal is emitted when mkdir() has been succesful
and the directory has been created. i holds the information
about the new directory.
op is the pointer to the operation object, which contains all infos
of the operation, including the state and so on and using op->arg( 0 )
you also get the filename of the new directory.
When a protocol emits this signal, QNetworkProtocol is smart enough
to let the QUrlOperator, which is used by the network protocol, emit
its corresponding signal.
void QNetworkProtocol::data ( const QByteArray & data, QNetworkOperation * op ) [signal]
This signal is emitted when new data has been received
after e.g. calling get() or put(). op holds the name of the file which data
is retrieved in the first argument and the data in the second argument (raw).
You get them with op->arg( 0 ) and op->rawArg( 1 ).
op is the pointer to the operation object, which contains all infos
of the operation, including the state and so on.
When a protocol emits this signal, QNetworkProtocol is smart enough
to let the QUrlOperator, which is used by the network protocol, emit
its corresponding signal.
void QNetworkProtocol::dataTransferProgress ( int bytesDone, int bytesTotal, QNetworkOperation * op ) [signal]
When transferring data (using put() or get()) this signal is emitted during the progress.
bytesDone tells how many bytes of bytesTotal are transferred. More information
about the operation is stored in the op, the pointer to the network operation
which is processed. bytesTotal may be -1, which means that the number of total
bytes is not known.
When a protocol emits this signal, QNetworkProtocol is smart enough
to let the QUrlOperator, which is used by the network protocol, emit
its corresponding signal.
void QNetworkProtocol::finished ( QNetworkOperation * op ) [signal]
This signal is emitted when an operation of some sort finished.
This signal is emitted always, this means on success and on failure.
op is the pointer to the operation object, which contains all infos
of the operation which has been finished, including the state and so on.
To check if the operation was successful or not, check the state and
error code of the operation object.
When a protocol emits this signal, QNetworkProtocol is smart enough
to let the QUrlOperator, which is used by the network protocol, emit
its corresponding signal.
QNetworkProtocol * QNetworkProtocol::getNetworkProtocol ( const QString & protocol ) [static]
Static method to get a new instance of a network protocol. E.g. if
you need to do some FTP operations, do
QFtp *ftp = QNetworkProtocol::getNetworkProtocol( "ftp" );
This returns now either NULL, if no protocol for ftp was registered,
or a pointer to a new instance of an FTP implementation. The ownership
of the pointer is transferred to you, so you have to delete it, if you
don't need it anymore.
Normally you should not work directly with network protocols, so
you will not need to call this method yourself. Rather use the
QUrlOperator, which makes working with network protocols
much more convenient.
See also QUrlOperator.
bool QNetworkProtocol::hasOnlyLocalFileSystem () [static]
Returns TRUE, if only a protocol for working on the local filesystem is
registered, or FALSE if also other network protocols are registered.
void QNetworkProtocol::itemChanged ( QNetworkOperation * op ) [signal]
This signal is emitted whenever a file, which is a child of this URL,
has been changed e.g. by successfully calling rename(). op holds
the original and the new filenames in the first and second arguments.
You get them with op->arg( 0 ) and op->arg( 1 ).
op is the pointer to the operation object, which contains all infos
of the operation, including the state and so on.
When a protocol emits this signal, QNetworkProtocol is smart enough
to let the QUrlOperator, which is used by the network protocol, emit
its corresponding signal.
void QNetworkProtocol::newChild ( const QUrlInfo & i, QNetworkOperation * op ) [signal]
This signal is emitted if a new child has been read. QNetworkProtocol
automatically connects that to a slot which creates a list of QUrlInfo objects
(with just the one QUrlInfo i) and emits then newChildren() signal with this
created list.
So this is just a convenience signal when implementing an own network protocol. In all
other cases just care about the newChildren() signal with the list of QUrlInfo objects.
void QNetworkProtocol::newChildren ( const QValueList<QUrlInfo> & i, QNetworkOperation * op ) [signal]
This signal is emitted after listChildren() was called and
new children (e.g. files) have been read from list of files. i
holds the information about the new children.
op is the pointer to the operation object, which contains all infos
of the operation, including the state and so on.
When a protocol emits this signal, QNetworkProtocol is smart enough
to let the QUrlOperator, which is used by the network protocol, emit
its corresponding signal.
When implementing an own network protocol and reading children in most
cases you don't read one child at once, but a list of them. That's why this signal
takes a list of QUrlInfo objects. But if you read only one child at once, you can
use the convenience signal newChild(), which takes only a single QUrlInfo object.
void QNetworkProtocol::operationGet ( QNetworkOperation * ) [virtual protected]
When implemeting a new newtork protocol this method should
be reimplemented, if the protocol supports getting data, and
process this QNetworkOperation.
When you reimplement this method, it's very important that
you emit the correct signals at the correct time (esp. the
finished() signal after processing an operation). So have
a look at the Qt Network Documentation,
there it is described in detail how to reimplement this method. Also
you may look at the example implementation of
qt/extenstions/network/examples/networkprotocol/nntp.cpp.
QNetworkOperation * QNetworkProtocol::operationInProgress () const
Returns the operation, which is just processed, or NULL
of none is processed at the moment.
void QNetworkProtocol::operationListChildren ( QNetworkOperation * ) [virtual protected]
When implemeting a new newtork protocol this method should
be reimplemented, if the protocol supports listing children, and
this method should then process this QNetworkOperation.
When you reimplement this method, it's very important that
you emit the correct signals at the correct time (esp. the
finished() signal after processing an operation). So have
a look at the Qt Network Documentation,
there it is described in detail how to reimplement this method. Also
you may look at the example implementation of
qt/extenstions/network/examples/networkprotocol/nntp.cpp.
void QNetworkProtocol::operationMkDir ( QNetworkOperation * ) [virtual protected]
When implemeting a new newtork protocol this method should
be reimplemented, if the protocol supports making directories, and
this method should then process this QNetworkOperation.
When you reimplement this method, it's very important that
you emit the correct signals at the correct time (esp. the
finished() signal after processing an operation). So have
a look at the Qt Network Documentation,
there it is described in detail how to reimplement this method. Also
you may look at the example implementation of
qt/extenstions/network/examples/networkprotocol/nntp.cpp.
void QNetworkProtocol::operationPut ( QNetworkOperation * ) [virtual protected]
When implemeting a new newtork protocol this method should
be reimplemented, if the protocol supports putting data, and
this method should then process this QNetworkOperation.
When you reimplement this method, it's very important that
you emit the correct signals at the correct time (esp. the
finished() signal after processing an operation). So have
a look at the Qt Network Documentation,
there it is described in detail how to reimplement this method. Also
you may look at the example implementation of
qt/extenstions/network/examples/networkprotocol/nntp.cpp.
void QNetworkProtocol::operationRemove ( QNetworkOperation * ) [virtual protected]
When implemeting a new newtork protocol this method should
be reimplemented, if the protocol supports removing children, and
this method should then process this QNetworkOperation.
When you reimplement this method, it's very important that
you emit the correct signals at the correct time (esp. the
finished() signal after processing an operation). So have
a look at the Qt Network Documentation,
there it is described in detail how to reimplement this method. Also
you may look at the example implementation of
qt/extenstions/network/examples/networkprotocol/nntp.cpp.
void QNetworkProtocol::operationRename ( QNetworkOperation * ) [virtual protected]
When implemeting a new newtork protocol this method should
be reimplemented, if the protocol supports renaming children, and
this method should then process this QNetworkOperation.
When you reimplement this method, it's very important that
you emit the correct signals at the correct time (esp. the
finished() signal after processing an operation). So have
a look at the Qt Network Documentation,
there it is described in detail how to reimplement this method. Also
you may look at the example implementation of
qt/extenstions/network/examples/networkprotocol/nntp.cpp.
void QNetworkProtocol::registerNetworkProtocol ( const QString & protocol, QNetworkProtocolFactoryBase * protocolFactory ) [static]
Static method to register a network protocol for Qt. E.g. if you have
a implementation of NNTP (called Nntp), which is derived from
QNetworkProtocol, call
QNetworkProtocol::registerNetworkProtocol( "nntp", new QNetworkProtocolFactory );
After that, this implementation is registered for nntp operations.
void QNetworkProtocol::removed ( QNetworkOperation * op ) [signal]
This signal is emitted when remove() has been succesful
and the file has been removed. op holds the filename
of the removed file in the first argument, you get it
with op->arg( 0 ).
op is the pointer to the operation object, which contains all infos
of the operation, including the state and so on.
When a protocol emits this signal, QNetworkProtocol is smart enough
to let the QUrlOperator, which is used by the network protocol, emit
its corresponding signal.
void QNetworkProtocol::setAutoDelete ( bool b, int i = 10000 ) [virtual]
Because it's sometimes hard to care about removing network protocol
instances, QNetworkProtocol provides an autodelete mechanism. If
you set b to TRUE, this network protocol instance gets removed
after it has been i milliseconds inactive (this means i ms after
the last operation has been processed).
If you set b to FALSE, the autodelete mechanism is switched off.
NOTE: If you switch on autodeleting, the QNetworkProtocol also
deletes its QUrlOperator!.
void QNetworkProtocol::setUrl ( QUrlOperator * u ) [virtual]
Sets the QUrlOperator, on which the protocol works.
See also QUrlOperator.
void QNetworkProtocol::start ( QNetworkOperation * op ) [signal]
Some operations (like listChildren()) emit this signal
when they start processing the operation.
op is the pointer to the operation object, which contains all infos
of the operation, including the state and so on.
When a protocol emits this signal, QNetworkProtocol is smart enough
to let the QUrlOperator, which is used by the network protocol, emit
its corresponding signal.
void QNetworkProtocol::stop () [virtual]
Stops the current operation which is just processed and clears
all waiting operations.
int QNetworkProtocol::supportedOperations () const [virtual]
Returns an int, which is or'd together using the enum values
of QNetworkProtocol::Operation,
which describes which operations
are supported by the network protocol. Should be reimplemented by new
network protocols.
QUrlOperator * QNetworkProtocol::url () const
Returns the QUrlOperator on which the protocol works.
void QNetworkProtocol::processOperation ( QNetworkOperation * op ) [virtual protected]
For internal use only.
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