QSignal Class Reference
The QSignal class can be used to send signals without parameters.
More...
#include <qsignal.h>
List of all member functions.
Public Members
QSignal ( QObject * parent=0, const char * name=0 )Â
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const char*Â
name () const
virtual voidÂ
setName ( const char * name )Â
boolÂ
connect ( const QObject * receiver, const char * member )Â
boolÂ
disconnect ( const QObject * receiver, const char * member=0 )Â
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voidÂ
block ( bool b )Â
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Detailed Description
The QSignal class can be used to send signals without parameters.
QSignal is a simple extension of QObject that can send plain signals
without parameters. If you want to send signals from a class that does
not inherit QObject, you can create an internal QSignal object to emit
the signal. You must also provide a function that connects the signal to
an outside object slot. This is how we have implemented signals in the
QMenuData class, which is not a QObject.
In general, we recommend inheriting QObject instead. QObject provides
much more functionality.
Note that QObject is a private base class of QSignal, i.e. you cannot
call any QObject member functions from a QSignal object.
Example:
#include <qsignal.h>
class MyClass
{
public:
MyClass();
~MyClass();
void doSomething();
void connect( QObject *receiver, const char *member );
private:
QSignal *sig;
};
MyClass::MyClass()
{
sig = new QSignal;
}
MyClass::~MyClass()
{
delete sig;
}
void MyClass::doSomething()
{
// ... does something
sig->activate(); // activates the signal
}
void MyClass::connect( QObject *receiver, const char *member )
{
sig->connect( receiver, member );
}
Member Function Documentation
QSignal::QSignal ( QObject * parent=0, const char * name=0 )
Constructs a signal object with the parent object parent and a name.
These arguments are passed directly to QObject.
QSignal::~QSignal ()
Destructs the signal. All connections are removed, as is the case
with all QObjects.
void QSignal::activate ()
Emits the signal.
See also isBlocked().
void QSignal::block ( bool b )
Blocks the signal if b is TRUE, or unblocks the signal if b is FALSE.
An activated signal disappears into hyperspace if it is blocked.
See also isBlocked(), activate() and QObject::blockSignals().
bool QSignal::connect ( const QObject * receiver, const char * member )
Connects the signal to member in object receiver.
See also disconnect() and QObject::connect().
bool QSignal::disconnect ( const QObject * receiver, const char * member=0 )
Disonnects the signal from member in object receiver.
See also connect() and QObject::disconnect().
bool QSignal::isBlocked () const
Returns TRUE if the signal is blocked, or FALSE if it is not blocked.
The signal is not blocked by default.
See also block() and QObject::signalsBlocked().
const char * QSignal::name () const
Returns the name of this signal object.
Since QObject is a private base class, we have added this function, which
calls QObject::name().
int QSignal::parameter () const
Returns the signal's parameter.
void QSignal::setName ( const char * name ) [virtual]
Sets the name of this signal object to name.
Since QObject is a private base class, we have added this function, which
calls QObject::setName().
Reimplemented from QObject.
void QSignal::setParameter ( int value )
Sets the signal's parameter to value
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