quuid.hThis is the verbatim text of the quuid.h include file. It is provided only for illustration; the copyright remains with Trolltech.
/****************************************************************************
** $Id$
**
** Definition of QUuid class
**
** Created : 010523
**
** Copyright (C) 1992-2003 Trolltech AS. All rights reserved.
**
** This file is part of the tools module of the Qt GUI Toolkit.
**
** This file may be distributed under the terms of the Q Public License
** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses may use this file in accordance with the Qt Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
** information about Qt Commercial License Agreements.
** See http://www.trolltech.com/qpl/ for QPL licensing information.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef QUUID_H
#define QUUID_H
#ifndef QT_H
#include "qstring.h"
#endif // QT_H
#include <string.h>
#if defined(Q_OS_WIN32)
#ifndef GUID_DEFINED
#define GUID_DEFINED
typedef struct _GUID
{
ulong Data1;
ushort Data2;
ushort Data3;
uchar Data4[ 8 ];
} GUID, *REFGUID, *LPGUID;
#endif
#endif
struct Q_EXPORT QUuid
{
QUuid()
{
memset( this, 0, sizeof(QUuid) );
}
QUuid( uint l, ushort w1, ushort w2, uchar b1, uchar b2, uchar b3, uchar b4, uchar b5, uchar b6, uchar b7, uchar b8 )
{
data1 = l;
data2 = w1;
data3 = w2;
data4[0] = b1;
data4[1] = b2;
data4[2] = b3;
data4[3] = b4;
data4[4] = b5;
data4[5] = b6;
data4[6] = b7;
data4[7] = b8;
}
QUuid( const QUuid &uuid )
{
memcpy( this, &uuid, sizeof(QUuid) );
}
#ifndef QT_NO_QUUID_STRING
QUuid( const QString & );
QUuid( const char * );
QString toString() const;
operator QString() const { return toString(); }
#endif
bool isNull() const;
QUuid &operator=(const QUuid &orig )
{
memcpy( this, &orig, sizeof(QUuid) );
return *this;
}
bool operator==(const QUuid &orig ) const
{
uint i;
if ( data1 != orig.data1 || data2 != orig.data2 ||
data3 != orig.data3 )
return FALSE;
for( i = 0; i < 8; i++ )
if ( data4[i] != orig.data4[i] )
return FALSE;
return TRUE;
}
bool operator!=(const QUuid &orig ) const
{
return !( *this == orig );
}
#if defined(Q_OS_WIN32)
// On Windows we have a type GUID that is used by the platform API, so we
// provide convenience operators to cast from and to this type.
QUuid( const GUID &guid )
{
memcpy( this, &guid, sizeof(GUID) );
}
QUuid &operator=(const GUID &orig )
{
memcpy( this, &orig, sizeof(QUuid) );
return *this;
}
operator GUID() const
{
GUID guid = { data1, data2, data3, { data4[0], data4[1], data4[2], data4[3], data4[4], data4[5], data4[6], data4[7] } };
return guid;
}
bool operator==( const GUID &guid ) const
{
uint i;
if ( data1 != guid.Data1 || data2 != guid.Data2 ||
data3 != guid.Data3 )
return FALSE;
for( i = 0; i < 8; i++ )
if ( data4[i] != guid.Data4[i] )
return FALSE;
return TRUE;
}
bool operator!=( const GUID &guid ) const
{
return !( *this == guid );
}
#endif
uint data1;
ushort data2;
ushort data3;
uchar data4[ 8 ];
};
#ifndef QT_NO_DATASTREAM
Q_EXPORT QDataStream &operator<<( QDataStream &, const QUuid & );
Q_EXPORT QDataStream &operator>>( QDataStream &, QUuid & );
#endif
#endif //QUUID_H
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