Detailed Description
The QCanvasPolygonalItem class provides a polygonal canvas item
on a QCanvas.
The mostly rectangular classes, such as QCanvasSprite and
QCanvasText, use the object's bounding rectangle for movement,
repainting and collision calculations. For most other items, the
bounding rectangle can be far too large -- a diagonal line being
the worst case, and there are many other cases which are also bad.
QCanvasPolygonalItem provides polygon-based bounding rectangle
handling, etc., which is much faster for non-rectangular items.
Derived classes should try to define as small an area as possible
to maximize efficiency, but the polygon must definitely be
contained completely within the polygonal area. Calculating the
exact requirements is usually difficult, but if you allow a small
overestimate it can be easy and quick, while still getting almost
all of QCanvasPolygonalItem's speed.
Note that all subclasses must call hide() in their destructor
since hide() needs to be able to access areaPoints().
Normally, QCanvasPolygonalItem uses the odd-even algorithm for
determining whether an object intersects this object. You can
change this to the winding algorithm using setWinding().
The bounding rectangle is available using boundingRect(). The
points bounding the polygonal item are retrieved with
areaPoints(). Use areaPointsAdvanced() to retrieve the bounding
points the polygonal item will have after
QCanvasItem::advance(1) has been called.
If the shape of the polygonal item is about to change while the
item is visible, call invalidate() before updating with a
different result from areaPoints().
By default, QCanvasPolygonalItem objects have a black pen and no
brush (the default QPen and QBrush constructors). You can change
this with setPen() and setBrush(), but note that some
QCanvasPolygonalItem subclasses only use the brush, ignoring the
pen setting.
The polygonal item can be drawn on a painter with draw().
Subclasses must reimplement drawShape() to draw themselves.
Like any other canvas item polygonal items can be moved with
QCanvasItem::move() and QCanvasItem::moveBy(), or by setting coordinates
with QCanvasItem::setX(), QCanvasItem::setY() and QCanvasItem::setZ().
See also Graphics Classes and Image Processing Classes.
Member Function Documentation
QCanvasPolygonalItem::QCanvasPolygonalItem ( QCanvas * canvas )
Constructs a QCanvasPolygonalItem on the canvas canvas.
QCanvasPolygonalItem::~QCanvasPolygonalItem () [virtual]
Note that all subclasses must call hide() in their destructor
since hide() needs to be able to access areaPoints().
QPointArray QCanvasPolygonalItem::areaPoints () const [pure virtual]
This function must be reimplemented by subclasses. It must
return the points bounding (i.e. outside and not touching) the
shape or drawing errors will occur.
Reimplemented in QCanvasPolygon.
QPointArray QCanvasPolygonalItem::areaPointsAdvanced () const [virtual]
Returns the points the polygonal item will have after
QCanvasItem::advance(1) is called, i.e. what the points are when
advanced by the current xVelocity() and yVelocity().
QRect QCanvasPolygonalItem::boundingRect () const [virtual]
Returns the bounding rectangle of the polygonal item, based on
areaPoints().
Reimplemented from QCanvasItem.
QBrush QCanvasPolygonalItem::brush () const
Returns the QBrush used to fill the item, if filled.
See also setBrush().
void QCanvasPolygonalItem::draw ( QPainter & p ) [virtual protected]
Reimplemented from QCanvasItem, this draws the polygonal item by
setting the pen and brush for the item on the painter p and
calling drawShape().
Reimplemented from QCanvasItem.
void QCanvasPolygonalItem::drawShape ( QPainter & p ) [pure virtual protected]
Subclasses must reimplement this function to draw their shape. The
pen and brush of p are already set to pen() and brush() prior
to calling this function.
Warning: When you reimplement this function, make sure that you
leave the painter in the same state as you found it. For example,
if you start by calling QPainter::translate(50, 50), end your
code by calling QPainter::translate(-50, -50). Be also aware that
the painter might already have some transformations set (i.e.,
don't call QPainter::resetXForm() when you're done).
See also draw().
Reimplemented in QCanvasRectangle, QCanvasPolygon, and QCanvasEllipse.
void QCanvasPolygonalItem::invalidate () [protected]
Invalidates all information about the area covered by the canvas
item. The item will be updated automatically on the next call that
changes the item's status, for example, move() or update(). Call
this function if you are going to change the shape of the item (as
returned by areaPoints()) while the item is visible.
bool QCanvasPolygonalItem::isValid () const [protected]
Returns TRUE if the polygonal item's area information has not been
invalidated; otherwise returns FALSE.
See also invalidate().
QPen QCanvasPolygonalItem::pen () const
Returns the QPen used to draw the outline of the item, if any.
See also setPen().
int QCanvasPolygonalItem::rtti () const [virtual]
Returns 2 (QCanvasItem::Rtti_PolygonalItem).
See also QCanvasItem::rtti().
Reimplemented from QCanvasItem.
Reimplemented in QCanvasRectangle, QCanvasPolygon, QCanvasLine, and QCanvasEllipse.
void QCanvasPolygonalItem::setBrush ( QBrush b ) [virtual]
Sets the QBrush used when drawing the polygonal item to the brush b.
See also setPen(), brush(), and drawShape().
Examples: canvas/canvas.cpp and chart/chartform_canvas.cpp.
void QCanvasPolygonalItem::setPen ( QPen p ) [virtual]
Sets the QPen used when drawing the item to the pen p.
Note that many QCanvasPolygonalItems do not use the pen value.
See also setBrush(), pen(), and drawShape().
Examples: canvas/canvas.cpp and chart/chartform_canvas.cpp.
void QCanvasPolygonalItem::setWinding ( bool enable ) [protected]
If enable is TRUE, the polygonal item will use the winding
algorithm to determine the "inside" of the polygon; otherwise the
odd-even algorithm will be used.
The default is to use the odd-even algorithm.
See also winding().
bool QCanvasPolygonalItem::winding () const [protected]
Returns TRUE if the polygonal item uses the winding algorithm to
determine the "inside" of the polygon. Returns FALSE if it uses
the odd-even algorithm.
The default is to use the odd-even algorithm.
See also setWinding().
This file is part of the Qt toolkit.
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