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levelone.cpp Example File

demos/mobile/quickhit/plugins/LevelOne/levelone.cpp
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 #include "levelone.h"
 #include <QtCore/qplugin.h>

 LevelOne::LevelOne()
 {
 }

 LevelOne::~LevelOne()
 {
 }

 QString LevelOne::pathPrefix()
 {
     /*
 QDir::rootPath()
 For Unix operating systems this returns "/".
 For Windows file systems this normally returns "c:/".
 On Symbian this typically returns "c:/data",
 */

 #ifdef Q_WS_MAEMO_5
     return "/home/user/.";
 #elif defined Q_OS_WIN32
     return QDir::rootPath();
 #else
     //return QDir::rootPath()+"/";
     return "c:/System/";
 #endif
 }

 QStringList LevelOne::levelSounds()
 {
     QStringList list;

     // NOTE: Mandatory sounds/indexs for the all levels
     // 0 = Enemy explode
     list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/rocket_explosion.wav");
     // 1 = You explode
     list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/crash.wav");
     // 2 = Missile fires
     list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/rocket_explosion.wav");
     // 3 = Emeny Missile fires
     list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/rocket.wav");

     // Additional sounds
     // Level starts
     list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/levelonestart.wav");

     return list;
 }

 QVariant LevelOne::getData(QVariant key)
 {
     QVariant ret;
     switch (key.toInt()) {
     case 1: {
             // Any data what you need for this key
             // Set your data into QVariant (ret)
             break;
         }
     default: {
             break;
         }
     }
     return ret;
 }

 QVariant LevelOne::graphSize(QVariant pathToGraph)
 {
     QVariant ret;
     m_imageReader.setFileName(pathToGraph.toString());
     QSize imageSize = m_imageReader.size();
     ret.setValue(imageSize);
     return ret;
 }

 // This Qt macro exports the plugin class LevelOne with the name levelplugins.
 // There should be exactly one occurrence of this LevelOne macro in a Qt plugin's source code.
 Q_EXPORT_PLUGIN2(levelplugins, LevelOne);
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