QFinalState Class ReferenceThe QFinalState class provides a final state. More... #include <QFinalState> Inherits: QAbstractState. This class was introduced in Qt 4.6. Public Functions
Reimplemented Protected Functions
Additional Inherited Members
Detailed DescriptionThe QFinalState class provides a final state. A final state is used to communicate that (part of) a QStateMachine has finished its work. When a final top-level state is entered, the state machine's finished() signal is emitted. In general, when a final substate (a child of a QState) is entered, the parent state's finished() signal is emitted. QFinalState is part of The State Machine Framework. To use a final state, you create a QFinalState object and add a transition to it from another state. Example: QPushButton button; QStateMachine machine; QState *s1 = new QState(); QFinalState *s2 = new QFinalState(); s1->addTransition(&button, SIGNAL(clicked()), s2); machine.addState(s1); machine.addState(s2); QObject::connect(&machine, SIGNAL(finished()), QApplication::instance(), SLOT(quit())); machine.setInitialState(s1); machine.start(); See also QStateMachine::finished() and QState::finished(). Member Function Documentation
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