behavior-example.qml Example Filedeclarative/animation/behaviors/behavior-example.qml/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 1.0 Rectangle { width: 600; height: 400 color: "#343434" Rectangle { anchors.centerIn: parent width: 200; height: 200 radius: 30 color: "transparent" border.width: 4; border.color: "white" SideRect { id: leftRect anchors { verticalCenter: parent.verticalCenter; horizontalCenter: parent.left } text: "Left" } SideRect { id: rightRect anchors { verticalCenter: parent.verticalCenter; horizontalCenter: parent.right } text: "Right" } SideRect { id: topRect anchors { verticalCenter: parent.top; horizontalCenter: parent.horizontalCenter } text: "Top" } SideRect { id: bottomRect anchors { verticalCenter: parent.bottom; horizontalCenter: parent.horizontalCenter } text: "Bottom" } Rectangle { id: focusRect property string text x: 62; y: 75; width: 75; height: 50 radius: 6 border.width: 4; border.color: "white" color: "firebrick" // Set an 'elastic' behavior on the focusRect's x property. Behavior on x { NumberAnimation { easing.type: Easing.OutElastic; easing.amplitude: 3.0; easing.period: 2.0; duration: 300 } } // Set an 'elastic' behavior on the focusRect's y property. Behavior on y { NumberAnimation { easing.type: Easing.OutElastic; easing.amplitude: 3.0; easing.period: 2.0; duration: 300 } } Text { id: focusText text: focusRect.text anchors.centerIn: parent color: "white" font.pixelSize: 16; font.bold: true // Set a behavior on the focusText's x property: // Set the opacity to 0, set the new text value, then set the opacity back to 1. Behavior on text { SequentialAnimation { NumberAnimation { target: focusText; property: "opacity"; to: 0; duration: 150 } NumberAnimation { target: focusText; property: "opacity"; to: 1; duration: 150 } } } } } } } |