stickman.h Example Fileanimation/stickman/stickman.h/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef STICKMAN_H #define STICKMAN_H #include <QGraphicsObject> static const int NodeCount = 16; static const int BoneCount = 24; class Node; class StickMan: public QGraphicsObject { Q_OBJECT Q_PROPERTY(QColor penColor WRITE setPenColor READ penColor) Q_PROPERTY(QColor fillColor WRITE setFillColor READ fillColor) Q_PROPERTY(bool isDead WRITE setIsDead READ isDead) public: StickMan(); ~StickMan(); virtual QRectF boundingRect() const; virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); int nodeCount() const; Node *node(int idx) const; void setDrawSticks(bool on); bool drawSticks() const { return m_sticks; } QColor penColor() const { return m_penColor; } void setPenColor(const QColor &color) { m_penColor = color; } QColor fillColor() const { return m_fillColor; } void setFillColor(const QColor &color) { m_fillColor = color; } bool isDead() const { return m_isDead; } void setIsDead(bool isDead) { m_isDead = isDead; } public slots: void stabilize(); void childPositionChanged(); protected: void timerEvent(QTimerEvent *e); private: QPointF posFor(int idx) const; Node *m_nodes[NodeCount]; qreal m_perfectBoneLengths[BoneCount]; uint m_sticks : 1; uint m_isDead : 1; uint m_reserved : 30; QPixmap m_pixmap; QColor m_penColor; QColor m_fillColor; }; #endif // STICKMAN_H |