animationmanager.cpp Example Fileanimation/sub-attaq/animationmanager.cpp/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ //Own #include "animationmanager.h" //Qt #include <QtCore/QAbstractAnimation> #include <QtCore/QDebug> // the universe's only animation manager AnimationManager *AnimationManager::instance = 0; AnimationManager::AnimationManager() { } AnimationManager *AnimationManager::self() { if (!instance) instance = new AnimationManager; return instance; } void AnimationManager::registerAnimation(QAbstractAnimation *anim) { QObject::connect(anim, SIGNAL(destroyed(QObject*)), this, SLOT(unregisterAnimation_helper(QObject*))); animations.append(anim); } void AnimationManager::unregisterAnimation_helper(QObject *obj) { unregisterAnimation(static_cast<QAbstractAnimation*>(obj)); } void AnimationManager::unregisterAnimation(QAbstractAnimation *anim) { QObject::disconnect(anim, SIGNAL(destroyed(QObject*)), this, SLOT(unregisterAnimation_helper(QObject*))); animations.removeAll(anim); } void AnimationManager::unregisterAllAnimations() { animations.clear(); } void AnimationManager::pauseAll() { foreach (QAbstractAnimation* animation, animations) { if (animation->state() == QAbstractAnimation::Running) animation->pause(); } } void AnimationManager::resumeAll() { foreach (QAbstractAnimation* animation, animations) { if (animation->state() == QAbstractAnimation::Paused) animation->resume(); } } |