Viadeo Twitter Google Bookmarks ! Facebook Digg del.icio.us MySpace Yahoo MyWeb Blinklist Netvouz Reddit Simpy StumbleUpon Bookmarks Windows Live Favorites 
Logo Documentation Qt ·  Page d'accueil  ·  Toutes les classes  ·  Classes principales  ·  Annotées  ·  Classes groupées  ·  Modules  ·  Fonctions  · 

submarine_p.h Example File

animation/sub-attaq/submarine_p.h
 /****************************************************************************
 **
 ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
 ** Contact: http://www.qt-project.org/
 **
 ** This file is part of the examples of the Qt Toolkit.
 **
 ** $QT_BEGIN_LICENSE:LGPL$
 ** GNU Lesser General Public License Usage
 ** This file may be used under the terms of the GNU Lesser General Public
 ** License version 2.1 as published by the Free Software Foundation and
 ** appearing in the file LICENSE.LGPL included in the packaging of this
 ** file. Please review the following information to ensure the GNU Lesser
 ** General Public License version 2.1 requirements will be met:
 ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
 **
 ** In addition, as a special exception, Nokia gives you certain additional
 ** rights. These rights are described in the Nokia Qt LGPL Exception
 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
 **
 ** GNU General Public License Usage
 ** Alternatively, this file may be used under the terms of the GNU General
 ** Public License version 3.0 as published by the Free Software Foundation
 ** and appearing in the file LICENSE.GPL included in the packaging of this
 ** file. Please review the following information to ensure the GNU General
 ** Public License version 3.0 requirements will be met:
 ** http://www.gnu.org/copyleft/gpl.html.
 **
 ** Other Usage
 ** Alternatively, this file may be used in accordance with the terms and
 ** conditions contained in a signed written agreement between you and Nokia.
 **
 **
 **
 **
 **
 **
 ** $QT_END_LICENSE$
 **
 ****************************************************************************/

 #ifndef SUBMARINE_P_H
 #define SUBMARINE_P_H

 //
 //  W A R N I N G
 //  -------------
 //
 // This file is not part of the Qt API.  It exists purely as an
 // implementation detail.  This header file may change from version to
 // version without notice, or even be removed.
 //
 // We mean it.
 //

 //Own
 #include "animationmanager.h"
 #include "submarine.h"
 #include "qanimationstate.h"

 //Qt
 #include <QtCore/QPropertyAnimation>
 #include <QtWidgets/QGraphicsScene>

 //This state is describing when the boat is moving right
 class MovementState : public QAnimationState
 {
 Q_OBJECT
 public:
     MovementState(SubMarine *submarine, QState *parent = 0) : QAnimationState(parent)
     {
         movementAnimation = new QPropertyAnimation(submarine, "pos");
         connect(movementAnimation,SIGNAL(valueChanged(const QVariant &)),this,SLOT(onAnimationMovementValueChanged(const QVariant &)));
         setAnimation(movementAnimation);
         AnimationManager::self()->registerAnimation(movementAnimation);
         this->submarine = submarine;
     }

 protected slots:
     void onAnimationMovementValueChanged(const QVariant &)
     {
         if (qrand() % 200 + 1 == 3)
             submarine->launchTorpedo(qrand() % 3 + 1);
     }

 protected:
     void onEntry(QEvent *e)
     {
         if (submarine->currentDirection() == SubMarine::Left) {
             movementAnimation->setEndValue(QPointF(0,submarine->y()));
             movementAnimation->setDuration(submarine->x()/submarine->currentSpeed()*12);
         }
         else /*if (submarine->currentDirection() == SubMarine::Right)*/ {
             movementAnimation->setEndValue(QPointF(submarine->scene()->width()-submarine->size().width(),submarine->y()));
             movementAnimation->setDuration((submarine->scene()->width()-submarine->size().width()-submarine->x())/submarine->currentSpeed()*12);
         }
         QAnimationState::onEntry(e);
     }

 private:
     SubMarine *submarine;
     QPropertyAnimation *movementAnimation;
 };

 //This state is describing when the boat is moving right
 class ReturnState : public QAnimationState
 {
 public:
     ReturnState(SubMarine *submarine, QState *parent = 0) : QAnimationState(parent)
     {
         returnAnimation = new QPropertyAnimation(submarine->rotation(), "angle");
         returnAnimation->setDuration(500);
         AnimationManager::self()->registerAnimation(returnAnimation);
         setAnimation(returnAnimation);
         this->submarine = submarine;
     }

 protected:
     void onEntry(QEvent *e)
     {
         returnAnimation->stop();
         returnAnimation->setEndValue(submarine->currentDirection() == SubMarine::Right ? 360. : 180.);
         QAnimationState::onEntry(e);
     }

     void onExit(QEvent *e)
     {
         submarine->currentDirection() == SubMarine::Right ? submarine->setCurrentDirection(SubMarine::Left) : submarine->setCurrentDirection(SubMarine::Right);
         QAnimationState::onExit(e);
     }

 private:
     SubMarine *submarine;
     QPropertyAnimation *returnAnimation;
 };

 #endif // SUBMARINE_P_H
Cette page est une traduction d'une page de la documentation de Qt, écrite par Nokia Corporation and/or its subsidiary(-ies). Les éventuels problèmes résultant d'une mauvaise traduction ne sont pas imputables à Nokia. Qt 5.0-snapshot
Copyright © 2012 Developpez LLC. Tous droits réservés Developpez LLC. Aucune reproduction, même partielle, ne peut être faite de ce site et de l'ensemble de son contenu : textes, documents et images sans l'autorisation expresse de Developpez LLC. Sinon, vous encourez selon la loi jusqu'à 3 ans de prison et jusqu'à 300 000 E de dommages et intérêts. Cette page est déposée à la SACD.
Vous avez déniché une erreur ? Un bug ? Une redirection cassée ? Ou tout autre problème, quel qu'il soit ? Ou bien vous désirez participer à ce projet de traduction ? N'hésitez pas à nous contacter ou par MP !
 
 
 
 
Partenaires

Hébergement Web