tennisview.cpp Example Filebttennis/tennisview.cpp/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "tennisview.h" #include <QMouseEvent> TennisView::TennisView(QWidget *parent) : QGraphicsView(parent) { } void TennisView::mousePressEvent(QMouseEvent *event) { QPointF p = mapToScene(event->x(), event->y()); emit mousePress(p.x(), p.y()); emit mouseMove(p.x(), p.y()); last_y = p.y(); } void TennisView::mouseMoveEvent(QMouseEvent *event) { if (event->buttons()) { QPointF p = mapToScene(event->x(), event->y()); if (10 < abs(last_y - event->y())) { // emit mouseMove(p.x(), p.y()); last_y = p.y(); } } } |