#include <QtWidgets>
#include <QtNetwork>
#include "client.h"
Client::Client(QWidget *parent)
: QDialog(parent), networkSession(0)
{
hostLabel = new QLabel(tr("&Server name:"));
portLabel = new QLabel(tr("S&erver port:"));
hostCombo = new QComboBox;
hostCombo->setEditable(true);
QString name = QHostInfo::localHostName();
if (!name.isEmpty()) {
hostCombo->addItem(name);
QString domain = QHostInfo::localDomainName();
if (!domain.isEmpty())
hostCombo->addItem(name + QChar('.') + domain);
}
if (name != QString("localhost"))
hostCombo->addItem(QString("localhost"));
QList<QHostAddress> ipAddressesList = QNetworkInterface::allAddresses();
for (int i = 0; i < ipAddressesList.size(); ++i) {
if (!ipAddressesList.at(i).isLoopback())
hostCombo->addItem(ipAddressesList.at(i).toString());
}
for (int i = 0; i < ipAddressesList.size(); ++i) {
if (ipAddressesList.at(i).isLoopback())
hostCombo->addItem(ipAddressesList.at(i).toString());
}
portLineEdit = new QLineEdit;
portLineEdit->setValidator(new QIntValidator(1, 65535, this));
hostLabel->setBuddy(hostCombo);
portLabel->setBuddy(portLineEdit);
statusLabel = new QLabel(tr("This examples requires that you run the "
"Fortune Server example as well."));
getFortuneButton = new QPushButton(tr("Get Fortune"));
getFortuneButton->setDefault(true);
getFortuneButton->setEnabled(false);
quitButton = new QPushButton(tr("Quit"));
buttonBox = new QDialogButtonBox;
buttonBox->addButton(getFortuneButton, QDialogButtonBox::ActionRole);
buttonBox->addButton(quitButton, QDialogButtonBox::RejectRole);
tcpSocket = new QTcpSocket(this);
connect(hostCombo, SIGNAL(editTextChanged(QString)),
this, SLOT(enableGetFortuneButton()));
connect(portLineEdit, SIGNAL(textChanged(QString)),
this, SLOT(enableGetFortuneButton()));
connect(getFortuneButton, SIGNAL(clicked()),
this, SLOT(requestNewFortune()));
connect(quitButton, SIGNAL(clicked()), this, SLOT(close()));
connect(tcpSocket, SIGNAL(readyRead()), this, SLOT(readFortune()));
connect(tcpSocket, SIGNAL(error(QAbstractSocket::SocketError)),
this, SLOT(displayError(QAbstractSocket::SocketError)));
QGridLayout *mainLayout = new QGridLayout;
mainLayout->addWidget(hostLabel, 0, 0);
mainLayout->addWidget(hostCombo, 0, 1);
mainLayout->addWidget(portLabel, 1, 0);
mainLayout->addWidget(portLineEdit, 1, 1);
mainLayout->addWidget(statusLabel, 2, 0, 1, 2);
mainLayout->addWidget(buttonBox, 3, 0, 1, 2);
setLayout(mainLayout);
setWindowTitle(tr("Fortune Client"));
portLineEdit->setFocus();
QNetworkConfigurationManager manager;
if (manager.capabilities() & QNetworkConfigurationManager::NetworkSessionRequired) {
QSettings settings(QSettings::UserScope, QLatin1String("Trolltech"));
settings.beginGroup(QLatin1String("QtNetwork"));
const QString id = settings.value(QLatin1String("DefaultNetworkConfiguration")).toString();
settings.endGroup();
QNetworkConfiguration config = manager.configurationFromIdentifier(id);
if ((config.state() & QNetworkConfiguration::Discovered) !=
QNetworkConfiguration::Discovered) {
config = manager.defaultConfiguration();
}
networkSession = new QNetworkSession(config, this);
connect(networkSession, SIGNAL(opened()), this, SLOT(sessionOpened()));
getFortuneButton->setEnabled(false);
statusLabel->setText(tr("Opening network session."));
networkSession->open();
}
}
void Client::requestNewFortune()
{
getFortuneButton->setEnabled(false);
blockSize = 0;
tcpSocket->abort();
tcpSocket->connectToHost(hostCombo->currentText(),
portLineEdit->text().toInt());
}
void Client::readFortune()
{
QDataStream in(tcpSocket);
in.setVersion(QDataStream::Qt_4_0);
if (blockSize == 0) {
if (tcpSocket->bytesAvailable() < (int)sizeof(quint16))
return;
in >> blockSize;
}
if (tcpSocket->bytesAvailable() < blockSize)
return;
QString nextFortune;
in >> nextFortune;
if (nextFortune == currentFortune) {
QTimer::singleShot(0, this, SLOT(requestNewFortune()));
return;
}
currentFortune = nextFortune;
statusLabel->setText(currentFortune);
getFortuneButton->setEnabled(true);
}
void Client::displayError(QAbstractSocket::SocketError socketError)
{
switch (socketError) {
case QAbstractSocket::RemoteHostClosedError:
break;
case QAbstractSocket::HostNotFoundError:
QMessageBox::information(this, tr("Fortune Client"),
tr("The host was not found. Please check the "
"host name and port settings."));
break;
case QAbstractSocket::ConnectionRefusedError:
QMessageBox::information(this, tr("Fortune Client"),
tr("The connection was refused by the peer. "
"Make sure the fortune server is running, "
"and check that the host name and port "
"settings are correct."));
break;
default:
QMessageBox::information(this, tr("Fortune Client"),
tr("The following error occurred: %1.")
.arg(tcpSocket->errorString()));
}
getFortuneButton->setEnabled(true);
}
void Client::enableGetFortuneButton()
{
getFortuneButton->setEnabled((!networkSession || networkSession->isOpen()) &&
!hostCombo->currentText().isEmpty() &&
!portLineEdit->text().isEmpty());
}
void Client::sessionOpened()
{
QNetworkConfiguration config = networkSession->configuration();
QString id;
if (config.type() == QNetworkConfiguration::UserChoice)
id = networkSession->sessionProperty(QLatin1String("UserChoiceConfiguration")).toString();
else
id = config.identifier();
QSettings settings(QSettings::UserScope, QLatin1String("Trolltech"));
settings.beginGroup(QLatin1String("QtNetwork"));
settings.setValue(QLatin1String("DefaultNetworkConfiguration"), id);
settings.endGroup();
statusLabel->setText(tr("This examples requires that you run the "
"Fortune Server example as well."));
enableGetFortuneButton();
}