Supported PlatformsQt is a cross-platform application and UI framework. Using Qt, you can write GUI applications once and deploy them across desktop, mobile and embedded operating systems without rewriting the source code. Qt is Available for the Following Platforms
Supported Platform DetailsQt is supported on a variety of 32-bit and 64-bit platforms, and can usually be built on each platform with GCC, a vendor-supplied compiler, or a third party compiler. Information about the specific platforms Qt runs on, and the compilers used on each platform, can be found on the Platform and Compiler Notes page. Tested PlatformsAll Tested platforms are subjected to our unit test suite and other internal testing tools on a frequent basis (prior to new version releases, source tree branching, and at other significant period points in the development process). Errors or bugs discovered in these platforms are prioritized for correction. Significant errors discovered in Tested platforms can impact release dates.
All platforms not specifically listed above are not tested by the Qt Project. The Qt Project does not run its unit test suite or perform any other internal tests on platforms not listed above. However Qt may run on platforms other than those actively tested on, and additional platforms may be raised to tested state, if sufficient effort is made to get continuous integration in an acceptable state on that particular platform. There may be various open source projects, community users and/or Qt partners who are able to provide assistance with platforms not listed above. General Legal DisclaimerPlease note that Qt is offered on an "as is" basis without warranty of any kind and that our products are not error or bug free. To the maximum extent permitted by applicable law, Nokia on behalf of itself and its suppliers, disclaims all warranties and conditions, either express or implied, including, but not limited to, implied warranties of merchantability, fitness for a particular purpose, title and non-infringement with regard to the Licensed Software. |