Member Function Documentation
QGLFramebufferObjectSurface::QGLFramebufferObjectSurface()
Constructs a default framebuffer object surface. This constructor should be followed by a call to setFramebufferObject().
QGLFramebufferObjectSurface::QGLFramebufferObjectSurface(QOpenGLFramebufferObject * fbo, QOpenGLContext * context = 0)
Constructs a framebuffer object surface for fbo and context. If context is null, then the framebuffer will be bound to the current context when activate() is called.
QGLFramebufferObjectSurface::~QGLFramebufferObjectSurface()
Destroys this framebuffer object surface.
bool QGLFramebufferObjectSurface::activate(QGLAbstractSurface * prevSurface = 0) [virtual]
Reimplemented from QGLAbstractSurface::activate().
void QGLFramebufferObjectSurface::deactivate(QGLAbstractSurface * nextSurface = 0) [virtual]
Reimplemented from QGLAbstractSurface::deactivate().
bool QGLFramebufferObjectSurface::isValid() const [virtual]
Reimplemented from QGLAbstractSurface::isValid().
QRect QGLFramebufferObjectSurface::viewportGL() const [virtual]
Reimplemented from QGLAbstractSurface::viewportGL().