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QGraphicsItemGroup Class

The QGraphicsItemGroup class provides a container that treats a group of items as a single item. More...

 #include <QGraphicsItemGroup>

Inherits: QGraphicsItem.

This class was introduced in Qt 4.2.

Public Types

enum CacheMode { NoCache, ItemCoordinateCache, DeviceCoordinateCache }
enum GraphicsItemChange { ItemEnabledChange, ItemEnabledHasChanged, ItemMatrixChange, ItemPositionChange, ..., ItemScenePositionHasChanged }
enum GraphicsItemFlag { ItemIsMovable, ItemIsSelectable, ItemIsFocusable, ItemClipsToShape, ..., ItemSendsScenePositionChanges }
flags GraphicsItemFlags
enum PanelModality { NonModal, PanelModal, SceneModal }

Public Functions

QGraphicsItem(QGraphicsItem * parent = 0)
QGraphicsItemGroup(QGraphicsItem * parent = 0)
virtual ~QGraphicsItem()
~QGraphicsItemGroup()
bool acceptDrops() const
bool acceptHoverEvents() const
bool acceptTouchEvents() const
Qt::MouseButtons acceptedMouseButtons() const
void addToGroup(QGraphicsItem * item)
virtual void advance(int phase)
virtual QRectF boundingRect() const = 0
QRegion boundingRegion(const QTransform & itemToDeviceTransform) const
qreal boundingRegionGranularity() const
CacheMode cacheMode() const
QList<QGraphicsItem *> childItems() const
QRectF childrenBoundingRect() const
void clearFocus()
QPainterPath clipPath() const
virtual bool collidesWithItem(const QGraphicsItem * other, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const
virtual bool collidesWithPath(const QPainterPath & path, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const
QList<QGraphicsItem *> collidingItems(Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const
QGraphicsItem * commonAncestorItem(const QGraphicsItem * other) const
virtual bool contains(const QPointF & point) const
QCursor cursor() const
QVariant data(int key) const
QTransform deviceTransform(const QTransform & viewportTransform) const
qreal effectiveOpacity() const
void ensureVisible(const QRectF & rect = QRectF(), int xmargin = 50, int ymargin = 50)
void ensureVisible(qreal x, qreal y, qreal w, qreal h, int xmargin = 50, int ymargin = 50)
bool filtersChildEvents() const
GraphicsItemFlags flags() const
QGraphicsItem * focusItem() const
QGraphicsItem * focusProxy() const
void grabKeyboard()
void grabMouse()
QGraphicsEffect * graphicsEffect() const
QGraphicsItemGroup * group() const
bool hasCursor() const
bool hasFocus() const
void hide()
Qt::InputMethodHints inputMethodHints() const
void installSceneEventFilter(QGraphicsItem * filterItem)
bool isActive() const
bool isAncestorOf(const QGraphicsItem * child) const
bool isBlockedByModalPanel(QGraphicsItem ** blockingPanel = 0) const
bool isClipped() const
bool isEnabled() const
bool isObscured() const
bool isObscured(qreal x, qreal y, qreal w, qreal h) const
bool isObscured(const QRectF & rect) const
virtual bool isObscuredBy(const QGraphicsItem * item) const
bool isPanel() const
bool isSelected() const
bool isUnderMouse() const
bool isVisible() const
bool isVisibleTo(const QGraphicsItem * parent) const
bool isWidget() const
bool isWindow() const
QTransform itemTransform(const QGraphicsItem * other, bool * ok = 0) const
QPointF mapFromItem(const QGraphicsItem * item, const QPointF & point) const
QPolygonF mapFromItem(const QGraphicsItem * item, const QRectF & rect) const
QPolygonF mapFromItem(const QGraphicsItem * item, const QPolygonF & polygon) const
QPainterPath mapFromItem(const QGraphicsItem * item, const QPainterPath & path) const
QPolygonF mapFromItem(const QGraphicsItem * item, qreal x, qreal y, qreal w, qreal h) const
QPointF mapFromItem(const QGraphicsItem * item, qreal x, qreal y) const
QPointF mapFromParent(const QPointF & point) const
QPolygonF mapFromParent(const QRectF & rect) const
QPolygonF mapFromParent(const QPolygonF & polygon) const
QPainterPath mapFromParent(const QPainterPath & path) const
QPolygonF mapFromParent(qreal x, qreal y, qreal w, qreal h) const
QPointF mapFromParent(qreal x, qreal y) const
QPointF mapFromScene(const QPointF & point) const
QPolygonF mapFromScene(const QRectF & rect) const
QPolygonF mapFromScene(const QPolygonF & polygon) const
QPainterPath mapFromScene(const QPainterPath & path) const
QPolygonF mapFromScene(qreal x, qreal y, qreal w, qreal h) const
QPointF mapFromScene(qreal x, qreal y) const
QRectF mapRectFromItem(const QGraphicsItem * item, const QRectF & rect) const
QRectF mapRectFromItem(const QGraphicsItem * item, qreal x, qreal y, qreal w, qreal h) const
QRectF mapRectFromParent(const QRectF & rect) const
QRectF mapRectFromParent(qreal x, qreal y, qreal w, qreal h) const
QRectF mapRectFromScene(const QRectF & rect) const
QRectF mapRectFromScene(qreal x, qreal y, qreal w, qreal h) const
QRectF mapRectToItem(const QGraphicsItem * item, const QRectF & rect) const
QRectF mapRectToItem(const QGraphicsItem * item, qreal x, qreal y, qreal w, qreal h) const
QRectF mapRectToParent(const QRectF & rect) const
QRectF mapRectToParent(qreal x, qreal y, qreal w, qreal h) const
QRectF mapRectToScene(const QRectF & rect) const
QRectF mapRectToScene(qreal x, qreal y, qreal w, qreal h) const
QPointF mapToItem(const QGraphicsItem * item, const QPointF & point) const
QPolygonF mapToItem(const QGraphicsItem * item, const QRectF & rect) const
QPolygonF mapToItem(const QGraphicsItem * item, const QPolygonF & polygon) const
QPainterPath mapToItem(const QGraphicsItem * item, const QPainterPath & path) const
QPolygonF mapToItem(const QGraphicsItem * item, qreal x, qreal y, qreal w, qreal h) const
QPointF mapToItem(const QGraphicsItem * item, qreal x, qreal y) const
QPointF mapToParent(const QPointF & point) const
QPolygonF mapToParent(const QRectF & rect) const
QPolygonF mapToParent(const QPolygonF & polygon) const
QPainterPath mapToParent(const QPainterPath & path) const
QPolygonF mapToParent(qreal x, qreal y, qreal w, qreal h) const
QPointF mapToParent(qreal x, qreal y) const
QPointF mapToScene(const QPointF & point) const
QPolygonF mapToScene(const QRectF & rect) const
QPolygonF mapToScene(const QPolygonF & polygon) const
QPainterPath mapToScene(const QPainterPath & path) const
QPolygonF mapToScene(qreal x, qreal y, qreal w, qreal h) const
QPointF mapToScene(qreal x, qreal y) const
void moveBy(qreal dx, qreal dy)
qreal opacity() const
virtual QPainterPath opaqueArea() const
virtual void paint(QPainter * painter, const QStyleOptionGraphicsItem * option, QWidget * widget = 0) = 0
QGraphicsItem * panel() const
PanelModality panelModality() const
QGraphicsItem * parentItem() const
QGraphicsObject * parentObject() const
QGraphicsWidget * parentWidget() const
QPointF pos() const
void removeFromGroup(QGraphicsItem * item)
void removeSceneEventFilter(QGraphicsItem * filterItem)
void resetTransform()
qreal rotation() const
qreal scale() const
QGraphicsScene * scene() const
QRectF sceneBoundingRect() const
QPointF scenePos() const
QTransform sceneTransform() const
void scroll(qreal dx, qreal dy, const QRectF & rect = QRectF())
void setAcceptDrops(bool on)
void setAcceptHoverEvents(bool enabled)
void setAcceptTouchEvents(bool enabled)
void setAcceptedMouseButtons(Qt::MouseButtons buttons)
void setActive(bool active)
void setBoundingRegionGranularity(qreal granularity)
void setCacheMode(CacheMode mode, const QSize & logicalCacheSize = QSize())
void setCursor(const QCursor & cursor)
void setData(int key, const QVariant & value)
void setEnabled(bool enabled)
void setFiltersChildEvents(bool enabled)
void setFlag(GraphicsItemFlag flag, bool enabled = true)
void setFlags(GraphicsItemFlags flags)
void setFocus(Qt::FocusReason focusReason = Qt::OtherFocusReason)
void setFocusProxy(QGraphicsItem * item)
void setGraphicsEffect(QGraphicsEffect * effect)
void setGroup(QGraphicsItemGroup * group)
void setInputMethodHints(Qt::InputMethodHints hints)
void setOpacity(qreal opacity)
void setPanelModality(PanelModality panelModality)
void setParentItem(QGraphicsItem * newParent)
void setPos(const QPointF & pos)
void setPos(qreal x, qreal y)
void setRotation(qreal angle)
void setScale(qreal factor)
void setSelected(bool selected)
void setToolTip(const QString & toolTip)
void setTransform(const QTransform & matrix, bool combine = false)
void setTransformOriginPoint(const QPointF & origin)
void setTransformOriginPoint(qreal x, qreal y)
void setTransformations(const QList<QGraphicsTransform *> & transformations)
void setVisible(bool visible)
void setX(qreal x)
void setY(qreal y)
void setZValue(qreal z)
virtual QPainterPath shape() const
void show()
void stackBefore(const QGraphicsItem * sibling)
QGraphicsObject * toGraphicsObject()
const QGraphicsObject * toGraphicsObject() const
QString toolTip() const
QGraphicsItem * topLevelItem() const
QGraphicsWidget * topLevelWidget() const
QTransform transform() const
QPointF transformOriginPoint() const
QList<QGraphicsTransform *> transformations() const
virtual int type() const
void ungrabKeyboard()
void ungrabMouse()
void unsetCursor()
void update(const QRectF & rect = QRectF())
void update(qreal x, qreal y, qreal width, qreal height)
QGraphicsWidget * window() const
qreal x() const
qreal y() const
qreal zValue() const

Reimplemented Public Functions

virtual QRectF boundingRect() const
virtual bool isObscuredBy(const QGraphicsItem * item) const
virtual QPainterPath opaqueArea() const
virtual void paint(QPainter * painter, const QStyleOptionGraphicsItem * option, QWidget * widget = 0)
virtual int type() const

Static Public Members

const int Type
const int UserType

Protected Functions

virtual void contextMenuEvent(QGraphicsSceneContextMenuEvent * event)
virtual void dragEnterEvent(QGraphicsSceneDragDropEvent * event)
virtual void dragLeaveEvent(QGraphicsSceneDragDropEvent * event)
virtual void dragMoveEvent(QGraphicsSceneDragDropEvent * event)
virtual void dropEvent(QGraphicsSceneDragDropEvent * event)
virtual void focusInEvent(QFocusEvent * event)
virtual void focusOutEvent(QFocusEvent * event)
virtual void hoverEnterEvent(QGraphicsSceneHoverEvent * event)
virtual void hoverLeaveEvent(QGraphicsSceneHoverEvent * event)
virtual void hoverMoveEvent(QGraphicsSceneHoverEvent * event)
virtual void inputMethodEvent(QInputMethodEvent * event)
virtual QVariant inputMethodQuery(Qt::InputMethodQuery query) const
virtual QVariant itemChange(GraphicsItemChange change, const QVariant & value)
virtual void keyPressEvent(QKeyEvent * event)
virtual void keyReleaseEvent(QKeyEvent * event)
virtual void mouseDoubleClickEvent(QGraphicsSceneMouseEvent * event)
virtual void mouseMoveEvent(QGraphicsSceneMouseEvent * event)
virtual void mousePressEvent(QGraphicsSceneMouseEvent * event)
virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent * event)
void prepareGeometryChange()
virtual bool sceneEvent(QEvent * event)
virtual bool sceneEventFilter(QGraphicsItem * watched, QEvent * event)
void updateMicroFocus()
virtual void wheelEvent(QGraphicsSceneWheelEvent * event)

Detailed Description

The QGraphicsItemGroup class provides a container that treats a group of items as a single item.

A QGraphicsItemGroup is a special type of compound item that treats itself and all its children as one item (i.e., all events and geometries for all children are merged together). It's common to use item groups in presentation tools, when the user wants to group several smaller items into one big item in order to simplify moving and copying of items.

If all you want is to store items inside other items, you can use any QGraphicsItem directly by passing a suitable parent to setParentItem().

The boundingRect() function of QGraphicsItemGroup returns the bounding rectangle of all items in the item group. QGraphicsItemGroup ignores the ItemIgnoresTransformations flag on its children (i.e., with respect to the geometry of the group item, the children are treated as if they were transformable).

There are two ways to construct an item group. The easiest and most common approach is to pass a list of items (e.g., all selected items) to QGraphicsScene::createItemGroup(), which returns a new QGraphicsItemGroup item. The other approach is to manually construct a QGraphicsItemGroup item, add it to the scene calling QGraphicsScene::addItem(), and then add items to the group manually, one at a time by calling addToGroup(). To dismantle ("ungroup") an item group, you can either call QGraphicsScene::destroyItemGroup(), or you can manually remove all items from the group by calling removeFromGroup().

 // Group all selected items together
 QGraphicsItemGroup *group = scene->createItemGroup(scene->selecteditems());

 // Destroy the group, and delete the group item
 scene->destroyItemGroup(group);

The operation of adding and removing items preserves the items' scene-relative position and transformation, as opposed to calling setParentItem(), where only the child item's parent-relative position and transformation are kept.

The addtoGroup() function reparents the target item to this item group, keeping the item's position and transformation intact relative to the scene. Visually, this means that items added via addToGroup() will remain completely unchanged as a result of this operation, regardless of the item or the group's current position or transformation; although the item's position and matrix are likely to change.

The removeFromGroup() function has similar semantics to setParentItem(); it reparents the item to the parent item of the item group. As with addToGroup(), the item's scene-relative position and transformation remain intact.

See also QGraphicsItem and Graphics View Framework.

Member Function Documentation

QGraphicsItemGroup::QGraphicsItemGroup(QGraphicsItem * parent = 0)

Constructs a QGraphicsItemGroup. parent is passed to QGraphicsItem's constructor.

See also QGraphicsScene::addItem().

QGraphicsItemGroup::~QGraphicsItemGroup()

Destroys the QGraphicsItemGroup.

void QGraphicsItemGroup::addToGroup(QGraphicsItem * item)

Adds the given item and item's child items to this item group. The item and child items will be reparented to this group, but its position and transformation relative to the scene will stay intact.

See also removeFromGroup() and QGraphicsScene::createItemGroup().

QRectF QGraphicsItemGroup::boundingRect() const [virtual]

Reimplemented from QGraphicsItem::boundingRect().

Returns the bounding rect of this group item, and all its children.

bool QGraphicsItemGroup::isObscuredBy(const QGraphicsItem * item) const [virtual]

Reimplemented from QGraphicsItem::isObscuredBy().

QPainterPath QGraphicsItemGroup::opaqueArea() const [virtual]

Reimplemented from QGraphicsItem::opaqueArea().

void QGraphicsItemGroup::paint(QPainter * painter, const QStyleOptionGraphicsItem * option, QWidget * widget = 0) [virtual]

Reimplemented from QGraphicsItem::paint().

void QGraphicsItemGroup::removeFromGroup(QGraphicsItem * item)

Removes the specified item from this group. The item will be reparented to this group's parent item, or to 0 if this group has no parent. Its position and transformation relative to the scene will stay intact.

See also addToGroup() and QGraphicsScene::destroyItemGroup().

int QGraphicsItemGroup::type() const [virtual]

Reimplemented from QGraphicsItem::type().

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