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- Item::opacity
- Item::parent
- Item::resources
- Item::rotation
- Item::scale
- Item::state
- Item::states
- Item::transform
- Item::transformOrigin
- Item::transitions
- Item::visible
- Item::visibleChildren
- Item::width
- Item::x
- Item::y
- Item::z
- QtObject::objectName
- Sound::attenuationModel
- Sound::category
- Sound::name
- Sound::playType
- childAt(real, real)
- forceActiveFocus()
- mapFromItem(Item, real, real) : object
- mapFromItem(Item, real, real, real, real) : object
- mapToItem(Item, real, real) : object
- mapToItem(Item, real, real, real, real) : object
- play()
- play(gain)
- play(gain, pitch)
- play(position)
- play(position, gain)
- play(position, gain, pitch)
- play(position, velocity)
- play(position, velocity, direction)
- play(position, velocity, direction, gain)
- play(position, velocity, direction, gain, pitch)
- play(position, velocity, gain)
- play(position, velocity, gain, pitch)
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