PathInterpolatorThe PathInterpolator element provides a way to manually animate along a path. More... Inherits QtObject PropertiesDetailed DescriptionPathInterpolator provides x, y, and angle information for a particular progress along a path. In the following example, we animate a green rectangle along a bezier path. import QtQuick 2.0 Rectangle { width: 400 height: 400 PathInterpolator { id: motionPath path: Path { startX: 0; startY: 0 PathCubic { x: 350; y: 350 control1X: 350; control1Y: 0 control2X: 0; control2Y: 350 } } NumberAnimation on progress { from: 0; to: 1; duration: 2000 } } Rectangle { width: 50; height: 50 color: "green" //bind our attributes to follow the path as progress changes x: motionPath.x y: motionPath.y rotation: motionPath.angle } } Property DocumentationThis property holds the angle of the path tangent at progress. Angles are reported clockwise, with zero degrees at the 3 o'clock position. This property holds the path to interpolate. For more information on defining a path see the Path documentation. This property holds the current progress along the path. Typical usage of PathInterpolator is to set the progress (often via a NumberAnimation), and read the corresponding values for x, y, and angle (often via bindings to these values). Progress ranges from 0.0 to 1.0. |