- enum Attachment
- QOpenGLFramebufferObject(const QSize &, GLenum)
- QOpenGLFramebufferObject(int, int, GLenum)
- QOpenGLFramebufferObject(const QSize &, const QOpenGLFramebufferObjectFormat &)
- QOpenGLFramebufferObject(int, int, const QOpenGLFramebufferObjectFormat &)
- QOpenGLFramebufferObject(int, int, Attachment, GLenum, GLenum)
- QOpenGLFramebufferObject(const QSize &, Attachment, GLenum, GLenum)
- ~QOpenGLFramebufferObject()
- attachment() const : Attachment
- bind() : bool
- blitFramebuffer(QOpenGLFramebufferObject *, const QRect &, QOpenGLFramebufferObject *, const QRect &, GLbitfield, GLenum)
- blitFramebuffer(QOpenGLFramebufferObject *, QOpenGLFramebufferObject *, GLbitfield, GLenum)
- format() const : QOpenGLFramebufferObjectFormat
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