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- insert(iterator, int, const T &) : iterator
- insert(int, int, const T &)
- insert(iterator, const T &) : iterator
- intersected(const QPolygon &) const : QPolygon
- isEmpty() const : bool
- last() : T &
- last() const : const T &
- lastIndexOf(const T &, int) const : int
- mid(int, int) const : QVector<T>
- point(int, int *, int *) const
- point(int) const : QPoint
- pop_back()
- pop_front()
- prepend(const T &)
- push_back(const T &)
- push_front(const T &)
- putPoints(int, int, int, int, ...)
- putPoints(int, int, const QPolygon &, int)
- remove(int)
- remove(int, int)
- replace(int, const T &)
- reserve(int)
- resize(int)
- setPoint(int, int, int)
- setPoint(int, const QPoint &)
- setPoints(int, const int *)
- setPoints(int, int, int, ...)
- size() const : int
- squeeze()
- startsWith(const T &) const : bool
- subtracted(const QPolygon &) const : QPolygon
- swap(QPolygon &)
- toList() const : QList<T>
- toStdVector() const : std::vector<T>
- translate(int, int)
- translate(const QPoint &)
- translated(int, int) const : QPolygon
- translated(const QPoint &) const : QPolygon
- united(const QPolygon &) const : QPolygon
- value(int) const : T
- value(int, const T &) const : T
- operator QVariant() const
- operator!=(const QVector<T> &) const : bool
- operator+(const QVector<T> &) const : QVector<T>
- operator+=(const QVector<T> &) : QVector<T> &
- operator+=(const T &) : QVector<T> &
- operator<<(const T &) : QVector<T> &
- operator<<(const QVector<T> &) : QVector<T> &
- operator=(const QVector<T> &) : QVector<T> &
- operator==(const QVector<T> &) const : bool
- operator[](int) : T &
- operator[](int) const : const T &
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