- enum DeletionPolicy
- enum Direction
- enum State
- QAbstractAnimation(QObject *)
- QSequentialAnimationGroup(QObject *)
- ~QAbstractAnimation()
- ~QSequentialAnimationGroup()
- addAnimation(QAbstractAnimation *)
- addPause(int) : QPauseAnimation *
- animationAt(int) const : QAbstractAnimation *
- animationCount() const : int
- blockSignals(bool) : bool
- childEvent(QChildEvent *)
- children() const : const QObjectList &
- clear()
- connect(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType) : QMetaObject::Connection
- connect(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType) : QMetaObject::Connection
- connect(const QObject *, const char *, const char *, Qt::ConnectionType) const : QMetaObject::Connection
- connect(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction, Qt::ConnectionType) : QMetaObject::Connection
- connect(const QObject *, PointerToMemberFunction, Functor) : QMetaObject::Connection
- connectNotify(const QMetaMethod &)
- currentAnimation() const : QAbstractAnimation *
- currentAnimationChanged(QAbstractAnimation *)
- currentLoop() const : int
- currentLoopChanged(int)
- currentLoopTime() const : int
- currentTime() const : int
- customEvent(QEvent *)
- d_ptr : QScopedPointer<QObjectData>
- deleteLater()
- destroyed(QObject *)
- direction() const : Direction
- directionChanged(QAbstractAnimation::Direction)
- disconnect(const QObject *, const char *, const QObject *, const char *) : bool
- disconnect(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &) : bool
- disconnect(const QMetaObject::Connection &) : bool
- disconnect(const char *, const QObject *, const char *) const : bool
- disconnect(const QObject *, const char *) const : bool
- disconnect(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction) : bool
- disconnectNotify(const QMetaMethod &)
- dumpObjectInfo()
- dumpObjectTree()
- duration() const : int
- dynamicPropertyNames() const : QList<QByteArray>
- event(QEvent *) : bool
- eventFilter(QObject *, QEvent *) : bool
- findChild(const QString &, Qt::FindChildOptions) const : T
- findChildren(const QString &, Qt::FindChildOptions) const : QList<T>
- findChildren(const QRegExp &, Qt::FindChildOptions) const : QList<T>
- findChildren(const QRegularExpression &, Qt::FindChildOptions) const : QList<T>
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- finished()
- group() const : QAnimationGroup *
- indexOfAnimation(QAbstractAnimation *) const : int
- inherits(const char *) const : bool
- insertAnimation(int, QAbstractAnimation *)
- insertPause(int, int) : QPauseAnimation *
- installEventFilter(QObject *)
- isSignalConnected(const QMetaMethod &) const : bool
- isWidgetType() const : bool
- isWindowType() const : bool
- killTimer(int)
- loopCount() const : int
- metaObject() const : const QMetaObject *
- moveToThread(QThread *)
- objectName() const : QString
- objectNameChanged(const QString &)
- parent() const : QObject *
- pause()
- property(const char *) const : QVariant
- receivers(const char *) const : int
- removeAnimation(QAbstractAnimation *)
- removeEventFilter(QObject *)
- resume()
- sender() const : QObject *
- senderSignalIndex() const : int
- setCurrentTime(int)
- setDirection(Direction)
- setLoopCount(int)
- setObjectName(const QString &)
- setParent(QObject *)
- setPaused(bool)
- setProperty(const char *, const QVariant &) : bool
- signalsBlocked() const : bool
- start(QAbstractAnimation::DeletionPolicy)
- startTimer(int, Qt::TimerType) : int
- state() const : State
- stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)
- staticMetaObject : const QMetaObject
- staticQtMetaObject : const QMetaObject
- stop()
- takeAnimation(int) : QAbstractAnimation *
- thread() const : QThread *
- timerEvent(QTimerEvent *)
- totalDuration() const : int
- tr(const char *, const char *, int) : QString
- trUtf8(const char *, const char *, int) : QString
- updateCurrentTime(int)
- updateDirection(QAbstractAnimation::Direction)
- updateState(QAbstractAnimation::State, QAbstractAnimation::State)
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