Debugging Techniques
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Option | Description |
---|---|
-nograb | The application should never grab the mouse or the keyboard. This option is set by default when the program is running in the gdb debugger under Linux. |
-dograb | Ignore any implicit or explicit -nograb. -dograb wins over -nograb even when -nograb is last on the command line. |
-sync | Runs the application in X synchronous mode. Synchronous mode forces the X server to perform each X client request immediately and not use buffer optimization. It makes the program easier to debug and often much slower. The -sync option is only valid for the X11 version of Qt. |
Qt includes four global functions for writing out warning and debug text. You can use them for the following purposes:
If you include the <QtDebug> header file, the qDebug() function can also be used as an output stream. For example:
qDebug() << "Widget" << widget << "at position" << widget->pos();
The Qt implementation of these functions prints the text to the stderr output under Unix/X11 and Mac OS X. With Windows, if it is a console application, the text is sent to console; otherwise, it is sent to the debugger. You can take over these functions by installing a message handler using qInstallMsgHandler().
If the QT_FATAL_WARNINGS environment variable is set, qWarning() exits after printing the warning message. This makes it easy to obtain a backtrace in the debugger.
Both qDebug() and qWarning() are debugging tools. They can be compiled away by defining QT_NO_DEBUG_OUTPUT and QT_NO_WARNING_OUTPUT during compilation.
The debugging functions QObject::dumpObjectTree() and QObject::dumpObjectInfo() are often useful when an application looks or acts strangely. More useful if you use object names than not, but often useful even without names.
You can implement the stream operator used by qDebug() to provide debugging support for your classes. The class that implements the stream is QDebug. The functions you need to know about in QDebug are space() and nospace(). They both return a debug stream; the difference between them is whether a space is inserted between each item. Here is an example for a class that represents a 2D coordinate.
QDebug operator<<(QDebug dbg, const Coordinate &c) { dbg.nospace() << "(" << c.x() << ", " << c.y() << ")"; return dbg.space(); }
The header file <QtGlobal> contains some debugging macros and #defines.
Three important macros are:
These macros are useful for detecting program errors, e.g. like this:
char *alloc(int size) { Q_ASSERT(size > 0); char *ptr = new char[size]; Q_CHECK_PTR(ptr); return ptr; }
Q_ASSERT(), Q_ASSERT_X(), and Q_CHECK_PTR() expand to nothing if QT_NO_DEBUG is defined during compilation. For this reason, the arguments to these macro should not have any side-effects. Here is an incorrect usage of Q_CHECK_PTR():
char *alloc(int size) { char *ptr; Q_CHECK_PTR(ptr = new char[size]); // WRONG return ptr; }
If this code is compiled with QT_NO_DEBUG defined, the code in the Q_CHECK_PTR() expression is not executed and alloc returns an unitialized pointer.
The Qt library contains hundreds of internal checks that will print warning messages when a programming error is detected. We therefore recommend that you use a debug version of Qt when developing Qt-based software.
There is one bug that is so common that it deserves mention here: If you include the Q_OBJECT macro in a class declaration and run the meta-object compiler (moc), but forget to link the moc-generated object code into your executable, you will get very confusing error messages. Any link error complaining about a lack of vtbl, _vtbl, __vtbl or similar is likely to be a result of this problem.
Cette page est une traduction d'une page de la documentation de Qt, écrite par Nokia Corporation and/or its subsidiary(-ies). Les éventuels problèmes résultant d'une mauvaise traduction ne sont pas imputables à Nokia. | Qt qtextended4.4 | |
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