Tutorial: Implementing a Device Plug-in
|
Directory | Description |
---|---|
mkspecs | contains the qmake configuration file used to build for the device |
src | contains the source code for the plug-in drivers for keyboard and touchscreen |
This tutorial assumes that debugging using qLog() is enabled. To activate debugging:
This functionality is available in both debug and release builds.
The steps taken to implement a new plug-in depend on whether you are implementing a keyboard plug-in or a touchscreen/mouse plug-in. This tutorial provides the steps for both.
To create a keyboard plug-in we need to create two classes. The first class will be a subclass of QWSKeyboardHandler and will implement the actual keyboard handler. The second class will be a subclass of QKbdDriverPlugin and links our keyboard handler with the Qt for Embedded Linux keyboard input system.
In this tutorial we will be implementing a keyboard plug-in for the Linux event interface. The full source for this plug-in is available in the <qt-extended-root-dir>/examples/kbddriver directory. When creating your own keyboard plug-ins your source code should be located in the <qt-extended-root-dir>/devices/<device profile>/src/plugins/qtopiacore/kbddrivers/<driver name> directory.
The class definition for our keyboard handler is (examplekbdhandler.h):
class ExampleKbdHandler : public QObject, public QWSKeyboardHandler { Q_OBJECT public: ExampleKbdHandler(const QString &device = QString("/dev/input/event0")); ~ExampleKbdHandler(); private: QSocketNotifier *m_notify; int kbdFd; bool shift; private Q_SLOTS: void readKbdData(); };
The implementation consists of the class constructor and destructor and the readKbdData() slot.
The constructor opens the keyboard device, /dev/input/event0. A QSocketNotifier is used to get asynchronous notification on the availability of data from the device. The readKbdData() slot is connected to the QSocketNotifier::activated() signal and will be called whenever data is available to be read from the device.
ExampleKbdHandler::ExampleKbdHandler(const QString &device) { qLog(Input) << "Loaded Example keyboard plugin!"; setObjectName("Example Keypad Handler"); kbdFd = ::open(device.toLocal8Bit().constData(), O_RDONLY, 0); if (kbdFd >= 0) { qLog(Input) << "Opened" << device << "as keyboard input"; m_notify = new QSocketNotifier(kbdFd, QSocketNotifier::Read, this); connect(m_notify, SIGNAL(activated(int)), this, SLOT(readKbdData())); } else { qWarning("Cannot open %s for keyboard input (%s)", device.toLocal8Bit().constData(), strerror(errno)); return; } shift = false; }
In the destructor we close the device.
ExampleKbdHandler::~ExampleKbdHandler() { if (kbdFd >= 0) ::close(kbdFd); }
The ExampleInput structure defines the format of the data read from the device. The Linux event interface uses 16 byte packets.
struct ExampleInput { unsigned int dummy1; unsigned int dummy2; unsigned short type; unsigned short code; unsigned int value; };
Whenever data is available to be read from the device the readKbdData() slot will be invoked by the QSocketNotifier. readKbdData() reads and processes a single packet from the device.
void ExampleKbdHandler::readKbdData() { ExampleInput event; int n = read(kbdFd, &event, sizeof(ExampleInput)); if (n != 16) { qLog(Input) << "keypressed: n=" << n; return; } qLog(Input) << "keypressed: type=" << event.type << "code=" << event.code << "value=" << event.value << ((event.value != 0) ? "(Down)" : "(Up)");
A switch statement is used to convert events into Qt::Key and Unicode mappings.
Qt::KeyboardModifiers modifiers = Qt::NoModifier; int unicode = 0xffff; int key_code = 0; switch (event.code) { case 0x110: key_code = Qt::Key_Context1; unicode = 0xffff; break; case 0x111: key_code = Qt::Key_Back; unicode = 0xffff; break; case 0xA9: key_code = Qt::Key_Call; unicode = 0xffff; break; ... } if (shift) modifiers |= Qt::ShiftModifier;
QWSKeyboardHandler::processKeyEvent() is called to process the key event.
processKeyEvent(unicode, key_code, modifiers, event.value!=0, false); }
The class definition of the keyboard driver plug-in (examplekbddriverplugin.h):
#include <QtGui/QWSKeyboardHandlerFactoryInterface> class ExampleKbdDriverPlugin : public QKbdDriverPlugin { Q_OBJECT public: ExampleKbdDriverPlugin( QObject *parent = 0 ); ~ExampleKbdDriverPlugin(); QWSKeyboardHandler* create(const QString& driver, const QString& device); QWSKeyboardHandler* create(const QString& driver); QStringList keys() const; };
The keys function returns the list of drivers that this plug-in provides. Our plug-in only provides the "examplekbdhandler" driver.
QStringList ExampleKbdDriverPlugin::keys() const { return QStringList() << "examplekbdhandler"; }
The create functions are responsible for returning an instance of the keyboard driver. We do this only if the driver parameter matches our key.
The device parameter is the driver specific options specified in the QWS_KEYBOARD environment variable. For our driver we use this to specify the device name. If no device name is specified the driver defaults to /dev/input/event0.
QWSKeyboardHandler* ExampleKbdDriverPlugin::create(const QString& driver, const QString& device) { if (driver.toLower() == "examplekbdhandler") { qLog(Input) << "Before call ExampleKbdHandler()"; return new ExampleKbdHandler(device); } return 0; } QWSKeyboardHandler* ExampleKbdDriverPlugin::create(const QString& driver) { if (driver.toLower() == "examplekbdhandler") { qLog(Input) << "Before call ExampleKbdHandler()"; return new ExampleKbdHandler(); } return 0; }
Finally export the plug-in using the QTOPIA_EXPORT_QT_PLUGIN macro.
QTOPIA_EXPORT_QT_PLUGIN(ExampleKbdDriverPlugin)
The project file for the plug-in (qbuild.pro):
requires(qws) TEMPLATE=plugin PLUGIN_FOR=qt PLUGIN_TYPE=kbddrivers TARGET=examplekbdhandler CONFIG+=qtopia QTOPIA=base HEADERS=\ examplekbddriverplugin.h\ examplekbdhandler.h SOURCES=\ examplekbddriverplugin.cpp\ examplekbdhandler.cpp
Ensure that the plug-in will be built by adding the following line to the <qt-extended-root-dir>/devices/<device profile>/src/projects.pri file.
PROJECTS *= plugins/qtopiacore/kbddrivers/example
Build and install Qt Extended.
Note: When creating a plug-in it is not necessary to rebuild all of Qt Extended to enable it. Simply rebuild the plug-in and copy the files to the image/Qtopia directory and restart Qt Extended.
Set the QWS_KEYBOARD environment variable
export QWS_KEYBOARD=examplekbdhandler
or if the keyboard device is different from the default, for example /dev/input/event1:
export QWS_KEYBOARD=examplekbdhandler:/dev/input/event1
Start Qt Extended.
To create a touchscreen/mouse plug-in we need to create two classes. The first class will be a subclass of QWSCalibratedMouseHandler and will implement the actual touchscreen handler. The second class will be a subclass of QMouseDriverPlugin and links our touchscreen handler with the Qt for Embedded Linux mouse input system.
In this tutorial we will be implementing a mouse plug-in for the Linux event interface. The full source for this plug-in is available in the <qt-extended-root-dir/examples/mousedriver directory. When creating your own mouse plug-ins your source code should be located in the <qt-extended-root-dir>/devices/<device profile>/src/plugins/qtopiacore/mousedrivers/<driver name> directory.
As touchscreen drivers may output noisy samples, we will be implementing basic filtering of the input data in our handler.
The class definition for our mouse handler contains numerous data members which are used by the filtering code. The class definition is (examplemousehandler.h):
#define TS_SAMPLES 5 class ExampleMouseHandler : public QObject, public QWSCalibratedMouseHandler { Q_OBJECT public: ExampleMouseHandler(const QString &device = QString("/dev/input/event1")); ~ExampleMouseHandler(); void suspend(); void resume(); private: int nX, nY; int sx[TS_SAMPLES+3], sy[TS_SAMPLES+3]; int index_x1, index_x2, index_y1, index_y2, min_x, min_y; int mouseIdx; static const int mouseBufSize = 2048; uchar mouseBuf[mouseBufSize]; QPoint oldmouse; QSocketNotifier *m_notify; int mouseFd; private Q_SLOTS: void readMouseData(); };
The constructor opens the mouse device, /dev/input/event1. A QSocketNotifier is used to get asynchronous notification on the availability of data from the device. The readMouseData() slot is connected tot he QSocketNotifier::activated() signal and will be called whenever data is available to be read from the device.
ExampleMouseHandler::ExampleMouseHandler(const QString &device) : nX(0), nY(0), min_x(INT_MAX), min_y(INT_MAX), mouseIdx(0) { qLog(Input) << "Loaded Example touchscreen plugin!"; setObjectName("Example Mouse Handler"); mouseFd = ::open(device.toLocal8Bit().constData(), O_RDONLY | O_NDELAY); if (mouseFd >= 0) { qLog(Input) << "Opened" << device << "as touchscreen input"; m_notify = new QSocketNotifier(mouseFd, QSocketNotifier::Read, this); connect(m_notify, SIGNAL(activated(int)), this, SLOT(readMouseData())); } else { qWarning("Cannot open %s for touchscreen input (%s)", device.toLocal8Bit().constData(), strerror(errno)); return; } }
In the destructor we close the device.
ExampleMouseHandler::~ExampleMouseHandler() { if (mouseFd >= 0) ::close(mouseFd); }
The suspend() and resume() functions are called to stop and start the flow of mouse events to the system. We just enable and disable notifications from QSocketNotifier.
void ExampleMouseHandler::suspend() { m_notify->setEnabled( false ); } void ExampleMouseHandler::resume() { m_notify->setEnabled( true ); }
The ExampleInput structure defines the format of the data read from the device. The Linux event interface uses 16 byte packets.
struct ExampleInput { unsigned int dummy1; unsigned int dummy2; unsigned short type; unsigned short code; unsigned int value; };
Whenever data is available to be read from the device the readMouseData() slot will be invoked by the QSocketNotifier. readMouseData() reads and processes all available mouse events.
void ExampleMouseHandler::readMouseData() { if (!qt_screen) return; int n; do { n = read(mouseFd, mouseBuf+mouseIdx, mouseBufSize-mouseIdx); if (n > 0) mouseIdx += n;
Each packet read from the device only contains information on a single axis. Process packets until we have TS_SAMPLES complete sample.
ExampleInput *data; int idx = 0; while (mouseIdx-idx >= (int)sizeof(ExampleInput)) { uchar *mb = mouseBuf+idx; data = (ExampleInput*)mb; if (data->code == 0) { // x value sx[nX] = data->value; nX++; } else if (data->code == 1) { // y value sy[nY] = data->value; nY++; }
Our simple filtering algorithm uses the average of the two closest points in the last TS_SAMPLES samples.
if (nX >= TS_SAMPLES && nY >= TS_SAMPLES) { int ss = (nX < nY) ? nX : nY; for (int i = 0; i < ss - 1; i++) { for (int j = i + 1; j < ss; j++) { int dx = sx[i] - sx[j]; if (dx < 0) dx = -dx; int dy = sy[i] - sy[j]; if (dy < 0) dy = -dy; if (min_x > dx) { min_x = dx; index_x1 = i; index_x2 = j; } if (min_y > dy) { min_y = dy; index_y1 = i; index_y2 = j; } } } QPoint pos((sx[index_x1] + sx[index_x2])/2, (sy[index_y1] + sy[index_y2])/2); nX = 0; nY = 0; min_x = INT_MAX; min_y = INT_MAX;
The filtered touchscreen sample is transformed from device coordinates to screen coordinates, and a mouseChanged() signal is emitted.
oldmouse = transform( pos ); if (oldmouse.x() < MOUSE_SAMPLE_MIN || oldmouse.x() > MOUSE_SAMPLE_MAX || oldmouse.y() < MOUSE_SAMPLE_MIN || oldmouse.y() > MOUSE_SAMPLE_MAX) { qLog(Input) << "*BAD Mouse sample :x=" << oldmouse.x() << ",y=" << oldmouse.y(); oldmouse.setX(0); oldmouse.setY(0); } else { qLog(Input) << "Mouse Down:x=" << oldmouse.x() << ",y=" << oldmouse.y(); emit mouseChanged(oldmouse, Qt::LeftButton); } }
Emit mouseChanged() signal when the stylus is removed from the screen.
if ((data->code == 24) && (data->value == 0)) {
// Removed pen from screen
qLog(Input) << "Mouse Up :x=" << oldmouse.x() << ",y=" << oldmouse.y();
emit mouseChanged(oldmouse, 0);
nX = 0;
nY = 0;
Move pointers to process the next packet.
} idx += sizeof(ExampleInput); } int surplus = mouseIdx - idx; for (int i = 0; i < surplus; i++) mouseBuf[i] = mouseBuf[idx+i]; mouseIdx = surplus; } while (n > 0); }
The class definition of the mouse driver plug-in (examplemousedriverplugin.h):
#include <QtGui/QWSMouseHandlerFactoryInterface> class ExampleMouseDriverPlugin : public QMouseDriverPlugin { Q_OBJECT public: ExampleMouseDriverPlugin( QObject *parent = 0 ); ~ExampleMouseDriverPlugin(); QWSMouseHandler* create(const QString& driver); QWSMouseHandler* create(const QString& driver, const QString& device); QStringList keys()const; };
The keys function returns the list of drivers that this plug-in provides. Our plug-in only provides the "examplemousehandler" driver.
QStringList ExampleMouseDriverPlugin::keys() const { return QStringList() << "examplemousehandler"; }
The create functions are responsible for returning an instance of the mouse driver. We do this only if the driver parameter matches our key.
The device parameter is the driver specific options specified in the QWS_MOUSE_PROTO environment variable. For our driver we use this to specify the device name. If no device name is specified the driver defaults to /dev/input/event1.
QWSMouseHandler* ExampleMouseDriverPlugin::create(const QString& driver, const QString& device) { if ( driver.toLower() == "examplemousehandler" ) { qLog(Input) << "Before call ExampleMouseHandler()"; return new ExampleMouseHandler(device); } return 0; } QWSMouseHandler* ExampleMouseDriverPlugin::create(const QString& driver) { if( driver.toLower() == "examplemousehandler" ) { qLog(Input) << "Before call ExampleMouseHandler()"; return new ExampleMouseHandler(); } return 0; }
Finally export the plug-in using the QTOPIA_EXPORT_QT_PLUGIN macro.
QTOPIA_EXPORT_QT_PLUGIN(ExampleMouseDriverPlugin)
The project file for the plug-in (qbuild.pro):
requires(qws) TEMPLATE=plugin PLUGIN_FOR=qt PLUGIN_TYPE=mousedrivers TARGET=examplemousehandler CONFIG+=qtopia QTOPIA=base HEADERS=\ examplemousedriverplugin.h\ examplemousehandler.h SOURCES=\ examplemousedriverplugin.cpp\ examplemousehandler.cpp
Ensure that the plug-in will be built by adding the following line to the <qt-extended-root-dir>/devices/<device profile>/src/projects.pri file.
PROJECTS *= plugins/qtopiacore/mousedrivers/example
Build and install Qt Extended.
Note: When creating a plug-in it is not necessary to rebuild all of Qt Extended to enable it. Simply rebuild the plug-in and copy the files to the image/Qtopia directory and restart Qt Extended.
Set the QWS_MOUSE_PROTO environment variable
export QWS_MOUSE_PROTO=examplemousehandler
or if the mouse device is different from the default, for example /dev/input/event2:
export QWS_MOUSE_PROTO=examplemousehandler:/dev/input/event2
For some hardware there is a need to make minor changes to how the screen is written to the device. One such example is where there needs to be an ioctl sent to the framebuffer device after each frame update. To see how one might create a QScreenDriverPlugin plugin to do that, see examples/gfxdriver and modify the ExampleScreen::exposeRegion function to send the ioctl required.
To make use of this created screen driver plugin set QWS_DISPLAY, for example:
export QWS_DISPLAY=examplescreen
Qt Extended devices use a variety of file systems. This requires customized network scripts which provide the link between the Qt Extended network code and the file system. It is their responsibility to start, stop and configure the various network interfaces.
For more details check out src/plugins/network/
Cette page est une traduction d'une page de la documentation de Qt, écrite par Nokia Corporation and/or its subsidiary(-ies). Les éventuels problèmes résultant d'une mauvaise traduction ne sont pas imputables à Nokia. | Qt qtextended4.4 | |
Copyright © 2012 Developpez LLC. Tous droits réservés Developpez LLC. Aucune reproduction, même partielle, ne peut être faite de ce site et de l'ensemble de son contenu : textes, documents et images sans l'autorisation expresse de Developpez LLC. Sinon, vous encourez selon la loi jusqu'à 3 ans de prison et jusqu'à 300 000 E de dommages et intérêts. Cette page est déposée à la SACD. | ||
Vous avez déniché une erreur ? Un bug ? Une redirection cassée ? Ou tout autre problème, quel qu'il soit ? Ou bien vous désirez participer à ce projet de traduction ? N'hésitez pas à nous contacter ou par MP ! |
Copyright © 2000-2012 - www.developpez.com