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QGraphicsSvgItem Class

The QGraphicsSvgItem class is a QGraphicsItem that can be used to render the contents of SVG files. More...

 #include <QGraphicsSvgItem>

Inherits: QGraphicsObject.

This class was introduced in Qt 4.2.

Public Types

enum CacheMode { NoCache, ItemCoordinateCache, DeviceCoordinateCache }
enum GraphicsItemChange { ItemEnabledChange, ItemEnabledHasChanged, ItemMatrixChange, ItemPositionChange, ..., ItemScenePositionHasChanged }
enum GraphicsItemFlag { ItemIsMovable, ItemIsSelectable, ItemIsFocusable, ItemClipsToShape, ..., ItemSendsScenePositionChanges }
flags GraphicsItemFlags
enum PanelModality { NonModal, PanelModal, SceneModal }

Properties

Public Functions

QGraphicsItem(QGraphicsItem * parent = 0)
QGraphicsSvgItem(QGraphicsItem * parent = 0)
QGraphicsSvgItem(const QString & fileName, QGraphicsItem * parent = 0)
virtual ~QGraphicsItem()
bool acceptDrops() const
bool acceptHoverEvents() const
bool acceptTouchEvents() const
Qt::MouseButtons acceptedMouseButtons() const
virtual void advance(int phase)
virtual QRectF boundingRect() const = 0
QRegion boundingRegion(const QTransform & itemToDeviceTransform) const
qreal boundingRegionGranularity() const
CacheMode cacheMode() const
QList<QGraphicsItem *> childItems() const
QRectF childrenBoundingRect() const
void clearFocus()
QPainterPath clipPath() const
virtual bool collidesWithItem(const QGraphicsItem * other, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const
virtual bool collidesWithPath(const QPainterPath & path, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const
QList<QGraphicsItem *> collidingItems(Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const
QGraphicsItem * commonAncestorItem(const QGraphicsItem * other) const
virtual bool contains(const QPointF & point) const
QCursor cursor() const
QVariant data(int key) const
QTransform deviceTransform(const QTransform & viewportTransform) const
qreal effectiveOpacity() const
QString elementId() const
void ensureVisible(const QRectF & rect = QRectF(), int xmargin = 50, int ymargin = 50)
void ensureVisible(qreal x, qreal y, qreal w, qreal h, int xmargin = 50, int ymargin = 50)
bool filtersChildEvents() const
GraphicsItemFlags flags() const
QGraphicsItem * focusItem() const
QGraphicsItem * focusProxy() const
void grabKeyboard()
void grabMouse()
QGraphicsEffect * graphicsEffect() const
QGraphicsItemGroup * group() const
bool hasCursor() const
bool hasFocus() const
void hide()
Qt::InputMethodHints inputMethodHints() const
void installSceneEventFilter(QGraphicsItem * filterItem)
bool isActive() const
bool isAncestorOf(const QGraphicsItem * child) const
bool isBlockedByModalPanel(QGraphicsItem ** blockingPanel = 0) const
bool isClipped() const
bool isEnabled() const
bool isObscured() const
bool isObscured(qreal x, qreal y, qreal w, qreal h) const
bool isObscured(const QRectF & rect) const
virtual bool isObscuredBy(const QGraphicsItem * item) const
bool isPanel() const
bool isSelected() const
bool isUnderMouse() const
bool isVisible() const
bool isVisibleTo(const QGraphicsItem * parent) const
bool isWidget() const
bool isWindow() const
QTransform itemTransform(const QGraphicsItem * other, bool * ok = 0) const
QPointF mapFromItem(const QGraphicsItem * item, const QPointF & point) const
QPolygonF mapFromItem(const QGraphicsItem * item, const QRectF & rect) const
QPolygonF mapFromItem(const QGraphicsItem * item, const QPolygonF & polygon) const
QPainterPath mapFromItem(const QGraphicsItem * item, const QPainterPath & path) const
QPolygonF mapFromItem(const QGraphicsItem * item, qreal x, qreal y, qreal w, qreal h) const
QPointF mapFromItem(const QGraphicsItem * item, qreal x, qreal y) const
QPointF mapFromParent(const QPointF & point) const
QPolygonF mapFromParent(const QRectF & rect) const
QPolygonF mapFromParent(const QPolygonF & polygon) const
QPainterPath mapFromParent(const QPainterPath & path) const
QPolygonF mapFromParent(qreal x, qreal y, qreal w, qreal h) const
QPointF mapFromParent(qreal x, qreal y) const
QPointF mapFromScene(const QPointF & point) const
QPolygonF mapFromScene(const QRectF & rect) const
QPolygonF mapFromScene(const QPolygonF & polygon) const
QPainterPath mapFromScene(const QPainterPath & path) const
QPolygonF mapFromScene(qreal x, qreal y, qreal w, qreal h) const
QPointF mapFromScene(qreal x, qreal y) const
QRectF mapRectFromItem(const QGraphicsItem * item, const QRectF & rect) const
QRectF mapRectFromItem(const QGraphicsItem * item, qreal x, qreal y, qreal w, qreal h) const
QRectF mapRectFromParent(const QRectF & rect) const
QRectF mapRectFromParent(qreal x, qreal y, qreal w, qreal h) const
QRectF mapRectFromScene(const QRectF & rect) const
QRectF mapRectFromScene(qreal x, qreal y, qreal w, qreal h) const
QRectF mapRectToItem(const QGraphicsItem * item, const QRectF & rect) const
QRectF mapRectToItem(const QGraphicsItem * item, qreal x, qreal y, qreal w, qreal h) const
QRectF mapRectToParent(const QRectF & rect) const
QRectF mapRectToParent(qreal x, qreal y, qreal w, qreal h) const
QRectF mapRectToScene(const QRectF & rect) const
QRectF mapRectToScene(qreal x, qreal y, qreal w, qreal h) const
QPointF mapToItem(const QGraphicsItem * item, const QPointF & point) const
QPolygonF mapToItem(const QGraphicsItem * item, const QRectF & rect) const
QPolygonF mapToItem(const QGraphicsItem * item, const QPolygonF & polygon) const
QPainterPath mapToItem(const QGraphicsItem * item, const QPainterPath & path) const
QPolygonF mapToItem(const QGraphicsItem * item, qreal x, qreal y, qreal w, qreal h) const
QPointF mapToItem(const QGraphicsItem * item, qreal x, qreal y) const
QPointF mapToParent(const QPointF & point) const
QPolygonF mapToParent(const QRectF & rect) const
QPolygonF mapToParent(const QPolygonF & polygon) const
QPainterPath mapToParent(const QPainterPath & path) const
QPolygonF mapToParent(qreal x, qreal y, qreal w, qreal h) const
QPointF mapToParent(qreal x, qreal y) const
QPointF mapToScene(const QPointF & point) const
QPolygonF mapToScene(const QRectF & rect) const
QPolygonF mapToScene(const QPolygonF & polygon) const
QPainterPath mapToScene(const QPainterPath & path) const
QPolygonF mapToScene(qreal x, qreal y, qreal w, qreal h) const
QPointF mapToScene(qreal x, qreal y) const
QSize maximumCacheSize() const
void moveBy(qreal dx, qreal dy)
qreal opacity() const
virtual QPainterPath opaqueArea() const
virtual void paint(QPainter * painter, const QStyleOptionGraphicsItem * option, QWidget * widget = 0) = 0
QGraphicsItem * panel() const
PanelModality panelModality() const
QGraphicsItem * parentItem() const
QGraphicsObject * parentObject() const
QGraphicsWidget * parentWidget() const
QPointF pos() const
void removeSceneEventFilter(QGraphicsItem * filterItem)
QSvgRenderer * renderer() const
void resetTransform()
qreal rotation() const
qreal scale() const
QGraphicsScene * scene() const
QRectF sceneBoundingRect() const
QPointF scenePos() const
QTransform sceneTransform() const
void scroll(qreal dx, qreal dy, const QRectF & rect = QRectF())
void setAcceptDrops(bool on)
void setAcceptHoverEvents(bool enabled)
void setAcceptTouchEvents(bool enabled)
void setAcceptedMouseButtons(Qt::MouseButtons buttons)
void setActive(bool active)
void setBoundingRegionGranularity(qreal granularity)
void setCacheMode(CacheMode mode, const QSize & logicalCacheSize = QSize())
void setCursor(const QCursor & cursor)
void setData(int key, const QVariant & value)
void setElementId(const QString & id)
void setEnabled(bool enabled)
void setFiltersChildEvents(bool enabled)
void setFlag(GraphicsItemFlag flag, bool enabled = true)
void setFlags(GraphicsItemFlags flags)
void setFocus(Qt::FocusReason focusReason = Qt::OtherFocusReason)
void setFocusProxy(QGraphicsItem * item)
void setGraphicsEffect(QGraphicsEffect * effect)
void setGroup(QGraphicsItemGroup * group)
void setInputMethodHints(Qt::InputMethodHints hints)
void setMaximumCacheSize(const QSize & size)
void setOpacity(qreal opacity)
void setPanelModality(PanelModality panelModality)
void setParentItem(QGraphicsItem * newParent)
void setPos(const QPointF & pos)
void setPos(qreal x, qreal y)
void setRotation(qreal angle)
void setScale(qreal factor)
void setSelected(bool selected)
void setSharedRenderer(QSvgRenderer * renderer)
void setToolTip(const QString & toolTip)
void setTransform(const QTransform & matrix, bool combine = false)
void setTransformOriginPoint(const QPointF & origin)
void setTransformOriginPoint(qreal x, qreal y)
void setTransformations(const QList<QGraphicsTransform *> & transformations)
void setVisible(bool visible)
void setX(qreal x)
void setY(qreal y)
void setZValue(qreal z)
virtual QPainterPath shape() const
void show()
void stackBefore(const QGraphicsItem * sibling)
QGraphicsObject * toGraphicsObject()
const QGraphicsObject * toGraphicsObject() const
QString toolTip() const
QGraphicsItem * topLevelItem() const
QGraphicsWidget * topLevelWidget() const
QTransform transform() const
QPointF transformOriginPoint() const
QList<QGraphicsTransform *> transformations() const
virtual int type() const
void ungrabKeyboard()
void ungrabMouse()
void unsetCursor()
void update(const QRectF & rect = QRectF())
void update(qreal x, qreal y, qreal width, qreal height)
QGraphicsWidget * window() const
qreal x() const
qreal y() const
qreal zValue() const

Reimplemented Public Functions

virtual QRectF boundingRect() const
virtual void paint(QPainter * painter, const QStyleOptionGraphicsItem * option, QWidget * widget = 0)
virtual int type() const

Static Public Members

const int Type
const int UserType
  • 11 static public members inherited from QObject

Protected Functions

virtual void contextMenuEvent(QGraphicsSceneContextMenuEvent * event)
virtual void dragEnterEvent(QGraphicsSceneDragDropEvent * event)
virtual void dragLeaveEvent(QGraphicsSceneDragDropEvent * event)
virtual void dragMoveEvent(QGraphicsSceneDragDropEvent * event)
virtual void dropEvent(QGraphicsSceneDragDropEvent * event)
virtual void focusInEvent(QFocusEvent * event)
virtual void focusOutEvent(QFocusEvent * event)
virtual void hoverEnterEvent(QGraphicsSceneHoverEvent * event)
virtual void hoverLeaveEvent(QGraphicsSceneHoverEvent * event)
virtual void hoverMoveEvent(QGraphicsSceneHoverEvent * event)
virtual void inputMethodEvent(QInputMethodEvent * event)
virtual QVariant inputMethodQuery(Qt::InputMethodQuery query) const
virtual QVariant itemChange(GraphicsItemChange change, const QVariant & value)
virtual void keyPressEvent(QKeyEvent * event)
virtual void keyReleaseEvent(QKeyEvent * event)
virtual void mouseDoubleClickEvent(QGraphicsSceneMouseEvent * event)
virtual void mouseMoveEvent(QGraphicsSceneMouseEvent * event)
virtual void mousePressEvent(QGraphicsSceneMouseEvent * event)
virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent * event)
void prepareGeometryChange()
virtual bool sceneEvent(QEvent * event)
virtual bool sceneEventFilter(QGraphicsItem * watched, QEvent * event)
void updateMicroFocus()
virtual void wheelEvent(QGraphicsSceneWheelEvent * event)
  • 9 protected functions inherited from QObject

Additional Inherited Members

Detailed Description

The QGraphicsSvgItem class is a QGraphicsItem that can be used to render the contents of SVG files.

QGraphicsSvgItem provides a way of rendering SVG files onto QGraphicsView. QGraphicsSvgItem can be created by passing the SVG file to be rendered to its constructor or by explicit setting a shared QSvgRenderer on it.

Note that setting QSvgRenderer on a QGraphicsSvgItem doesn't make the item take ownership of the renderer, therefore if using setSharedRenderer() method one has to make sure that the lifetime of the QSvgRenderer object will be at least as long as that of the QGraphicsSvgItem.

QGraphicsSvgItem provides a way of rendering only parts of the SVG files via the setElementId. If setElementId() method is called, only the SVG element (and its children) with the passed id will be renderer. This provides a convenient way of selectively rendering large SVG files that contain a number of discrete elements. For example the following code renders only jokers from a SVG file containing a whole card deck:

 QSvgRenderer *renderer = new QSvgRenderer(QLatin1String("SvgCardDeck.svg"));
 QGraphicsSvgItem *black = new QGraphicsSvgItem();
 QGraphicsSvgItem *red   = new QGraphicsSvgItem();

 black->setSharedRenderer(renderer);
 black->setElementId(QLatin1String("black_joker"));

 red->setSharedRenderer(renderer);
 red->setElementId(QLatin1String("red_joker"));

Size of the item can be set via the setSize() method of the bounding rectangle or via direct manipulation of the items transformation matrix.

By default the SVG rendering is cached using QGraphicsItem::DeviceCoordinateCache mode to speedup the display of items. Caching can be disabled by passing QGraphicsItem::NoCache to the QGraphicsItem::setCacheMode() method.

See also QSvgWidget, QtSvg Module, QGraphicsItem, and QGraphicsView.

Property Documentation

elementId : QString

This property holds the element's XML ID.

This property was introduced in Qt 4.6.

Access functions:

QString elementId() const
void setElementId(const QString & id)

maximumCacheSize : QSize

This property holds the maximum size of the device coordinate cache for this item.

This property was introduced in Qt 4.6.

Access functions:

QSize maximumCacheSize() const
void setMaximumCacheSize(const QSize & size)

Member Function Documentation

QGraphicsSvgItem::QGraphicsSvgItem(QGraphicsItem * parent = 0)

Constructs a new SVG item with the given parent.

QGraphicsSvgItem::QGraphicsSvgItem(const QString & fileName, QGraphicsItem * parent = 0)

Constructs a new item with the given parent and loads the contents of the SVG file with the specified fileName.

QRectF QGraphicsSvgItem::boundingRect() const [virtual]

Reimplemented from QGraphicsItem::boundingRect().

Returns the bounding rectangle of this item.

void QGraphicsSvgItem::paint(QPainter * painter, const QStyleOptionGraphicsItem * option, QWidget * widget = 0) [virtual]

Reimplemented from QGraphicsItem::paint().

QSvgRenderer * QGraphicsSvgItem::renderer() const

Returns the currently use QSvgRenderer.

void QGraphicsSvgItem::setSharedRenderer(QSvgRenderer * renderer)

Sets renderer to be a shared QSvgRenderer on the item. By using this method one can share the same QSvgRenderer on a number of items. This means that the SVG file will be parsed only once. QSvgRenderer passed to this method has to exist for as long as this item is used.

int QGraphicsSvgItem::type() const [virtual]

Reimplemented from QGraphicsItem::type().

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